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Thread: Aggro Icon

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  1. #1
    Player

    Join Date
    Mar 2011
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    4
    Quote Originally Posted by Nharil View Post
    I agree, but I still think there should be some sort of visual cue to tell players if a monster is aggressive. How about if the icon only shows up when targeting a monster, and not over their head?

    If nothing else I think the icon really needs to be re-designed. It looks sloppy, as if one of the artists was just told to create something quick and dirty for testing, but a final icon was never implemented. If the colors were toned down and a more detailed, menacing icon were created then I think it would be easier to accept.
    The visual cue is the monster turning towards you beating you down.
    (0)

  2. #2
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Picasso View Post
    The visual cue is the monster turning towards you beating you down.
    That's a visual cue which involves death and frustration. :X

    Quote Originally Posted by Vackashken View Post
    What ever happened to players, I dunno, learning and having to remember what aggros and what doesn't.
    Whatever happened to expecting a video game to be user-friendly and not needlessly bash players on the head all the time?

    Quote Originally Posted by Vackashken View Post
    SE must think we're all very stupid.
    Or maybe they just decided to stop living in the past and adopt the same basic mechanics that the rest of the industry already incorporated a decade ago. Just a thought.
    (0)
    Last edited by Rhianu; 03-08-2011 at 11:07 PM.
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  3. #3
    Player
    Ekko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    461
    Character
    Ekko Noire
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Rhianu View Post
    not needlessly bash players on the head all the time?
    One time is enough. Or maybe the player could just be cautious and not play around tigers, wolves, dragoons walking around like a sausage with legs and asking himself, later, why on earth he was bitten ?
    (0)
    Last edited by Ekko; 03-08-2011 at 11:18 PM.

    Zantetsuken
    Endgame LS on Ragnarok

  4. #4
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rhianu View Post
    Whatever happened to expecting a video game to be user-friendly
    Theres user friendly and then theres being completely incompetent. If you honestly think this is a matter of "user friendliness" you should stop playing and pick up GO-Fish in your spare time.

    Give me a break, lol...
    (0)

  5. #5
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Vackashken View Post
    Theres user friendly and then theres being completely incompetent. If you honestly think this is a matter of "user friendliness" you should stop playing and pick up GO-Fish in your spare time.

    Give me a break, lol...
    Thank you. You completely proved my point.
    (0)