Page 11 of 28 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 101 to 110 of 277

Thread: Aggro Icon

  1. #101
    Player Zorvan's Avatar
    Join Date
    Mar 2011
    Posts
    125
    Character
    Zorvan Shan
    World
    Ridill
    Main Class
    Pugilist Lv 21
    Quote Originally Posted by Rinsui View Post
    The icon is stupid.
    I've not read a single post of someone who actually liked it.
    End of the discussion.
    Then you need to read again.
    (0)

  2. #102
    Player
    Spencer's Avatar
    Join Date
    Mar 2011
    Posts
    3
    Character
    Spencer Savage
    World
    Aegis
    Main Class
    Alchemist Lv 50
    This icon not only look dumb (etc, the ants in Copper Bell Mines), also took the fun out of the game.
    (0)

  3. #103
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    There appears to be two very distinct groups of players- people that have solely/mostly only played FFXI and people that have played other MMORPGs either as well as or exclusive of FFXI.
    As a FFXI player myself (and having personally not played any other MMORPG), who was used to the "way things worked" for the 5 years I played, it is sometimes difficult to distance my gaming experience of FFXIV from that of FFXI. The temptation (and probably human nature) is to compare it too much... I still do it now, and sometimes I have to force myself to take a step backwards.
    My rambling point?
    I think this is why those that have come only (or mainly) from FFXI are quite against having the aggro icon at all as they feel it makes the game too easy. I will admit, after not having this aggro icon feature in FFXI and having to get used to which mobs of which family aggro by what means, my first initial knee jerk reaction was that I didn't like it. Obviously people coming from other MMORPGs where there is a system like this in place will have the exact opposite reaction.

    I can understand why they have put the feature in; do I like it? Not really. Would I ask them to remove it so that players "have to learn" about which mobs aggro? No, this is not FFXI. But, as with everyone else I hope that they either redesign and make the icon easier on the eye and smaller and/or allow the icon to be toggled on and off.

    Last FFXI and FFXIV mob aggro comparison..... I personally would prefer to have a "Check" mob selection to see whether they are passive or aggressive, which would be less intrusive. I know it is not an instant visual feature, but if you are unsure of a mobs aggro range and behaviour are you really going to run straight up to it anyway?
    (0)

  4. #104
    Player

    Join Date
    Mar 2011
    Posts
    109
    I think someone already mention it, but the best way is just to add another icon next to the monster strength icon, which is already in the game right now when you target on a mob. Just need to change the icon to fit better in the game. Right now it a bit too cartoony for my taste.
    (0)

  5. #105
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Shika View Post
    if you are unsure of a mobs aggro range and behaviour are you really going to run straight up to it anyway?
    Maybe not deliberately, but if I can see some kind of clear visual indication from far away, I'll be able to recognize aggressive monsters more easily, and will likely give them a wider berth than I would otherwise.
    (0)
    ( ◕ ‿‿ ◕ )

  6. #106
    Player
    Bharata_Senka's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Bharata Senka
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I would be OK if the standard "Check" icon with the helmet was replaced with the "Star" symbol if the mob is aggressive. That way, they could still change the color to determine the strength of the mob. Cause right now, all I see is bright red, and I think Tough! If the icon was changed to the coincide with the check icon, you would see a blue star for an aggressive weak mob, a yellow star for an aggressive DC Mob, so on.

    Anyone else like this idea?

    *edit - when I posted this, didn't realize there were already 11 pages of replies, lol. So now I see that some others have had this idea as well.
    (0)
    Last edited by Bharata_Senka; 03-08-2011 at 10:37 PM.

  7. #107
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    I'm for removing it to be honest. It again takes away from the adventure one should feel when traveling Eorzea.
    (0)

  8. #108
    Player
    Astral's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    22
    Character
    Reapz Sjc
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    I think it's nice to have an agro icon, it may not be needed for veteran players but its nice for new players, and for future reference we know what will agro straight away rather than running up to a monster and finding out the hard way. It does look a bit much though, maybe adjust the size of the icon, or add it in to the '/check' window next to monster difficulty, and have it only display the agro icon if the monster is high enough to agro your current level.
    (0)

  9. #109
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Colour-coding would work well for this. That starburst is not a very good way of handling the situation. In addition, I think a toggle feature would be nice too.
    (0)

  10. #110
    Player
    Lancerz's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    71
    Character
    Abaddon Deathslayer
    World
    Goblin
    Main Class
    Archer Lv 70
    I think the icon is just ridiculous, I mean come on most of the FFXIV players came from FFXI. We aren't in Pre-K.
    (0)

Page 11 of 28 FirstFirst ... 9 10 11 12 13 21 ... LastLast