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Thread: Aggro Icon

  1. #91
    Player

    Join Date
    Mar 2011
    Posts
    109
    I don't like this aggressive icon either, it make Final Fantasy XIV look really fake and not blend in the atmosphere. Also, I rather know or have people learn which mob aggress and which does not. It take out the fun out exploring. There should be an option to turn this off, so people who want it there can have it and people who doesn't like it can have it turn off. Someone should also post this in Suggestion Thread so the developer can see and look into it.
    (0)

  2. #92
    Player
    Lorelai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    29
    Character
    Lorelai Amalia
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    Agreeing that, from an aesthetic point of view, the aggro icon should be replaced with a colour coding system.

    I personally don't find the idea of distinguishing between aggro and non-aggro monsters patronising, nor do I feel it ruins any sense of adventure - I've never been much of a masochist '-'; - but having the option to toggle it on or off seems like a sensible one!
    (0)

  3. #93
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Off with the ICON!
    (0)

  4. #94
    Player
    SnowMoonsong's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    27
    Character
    Snow Moonsong
    World
    Gungnir
    Main Class
    Archer Lv 50
    Agreed. Off with the icon.
    (0)

  5. #95
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Just make it optional, problem solved.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  6. #96
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    I would say the following would be a good idea.
    • Keep the icons, but shrink them by 50%
    • Add the ability to toggle them on and off via the configurations (like names)

    this allows those who hate them the change to hide them and allows those who like them their ability to use em. Win/Win.
    (0)

  7. #97
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Optional or gone,i should not have to play with an ugly red dot .
    Options and customization is always welcome.
    (0)

  8. #98
    Please remove the aggro icon again, and roll back the changes of icon and mob sizes from patch 1.16.
    (0)

  9. #99
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Gath View Post
    The icon takes the fun on wondering if a red mob is going to kick your butt or not.
    And how is this fun?

    It's about time hostile monsters were designated somehow! I didn't think it was fun finding out the hard way which aggroed and which didn't. You had to memorize families of monsters and hope your memory didn't fail you.

    I don't really care how it's done. Red name, icon designation, doesn't matter. But this option needs to stay!

  10. #100
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    I'm sure SE will implement a toggle feature. Personally, it doesn't bother me that much. What did bother me was the wave of whining about it directly after the patch. People were so angry about it, as if you keyed their car or something.

    You bet I'll be turning it off the second I can, though.
    (0)
    Last edited by Issac; 03-08-2011 at 09:45 PM. Reason: OCD grammar edit.

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