Quote Originally Posted by Rjain View Post
I'm not a big fan for the aggro icon. I can understand its purpose for newer players or people that just want to know what enemies aggro or not, but a lot of people (like myself, obviously) prefer the surprise and danger of not knowing what aggros and what doesn't. In addition, when you're in an area that has tons of aggressive enemies, it looks downright ugly to see dozens of red dots all over the place.

Please include an option to turn the aggro icon off, or at least make it more subtle.
An option to turn it off isn't good enough, because this icon is grander in scope and shows you the direction they are taking the game.

Surprisingly, I am okay with the question marks above NPCs heads, but I feel the direction the developers are taking with these new icons is to make this game totally unremarkable. By this I mean, half the adventure is the unknown. Knowing that a mob aggros for certain, by token of its aggro indicator, removes that sense/thrill of adventure. It's a similar feeling with the NPC quests.

It only takes one memorable experience with an aggressive mob to remember its behaviour. So the indicator is of no use for seasoned players, and all it manages to achieve is to remove that first experience for new players - it removes their sense of wonder. "will this mob attack me?" etc.

Wouldn't you agree?