You know its times like this where we really need to question the development teams motives on some of the things theyve added. While i do think the increased size of the mobs is cool, why the heck would you want to identify which mobs aggro? better yet, wheres the sense of adventure? Its like oh im walking through coerthas oh man that mob is aggressive cause i can see a big red mark on the screen. I mean this is basically a lil too easy in terms of challenge not to mention it looks incredibly stupid. If youre gonna do something, keep the marks where you can see if its red green yellow orange or blue. that was easy to work with but also you still werent sure if it would attack you or not.