New people should learn the hard way. I wish i was new so i could feel the anxiety of not knowing whats round the corner and a sense of danger. As im not new and from FFXI its like a sixth sense, dont even need to look at the mob directly.
New people should learn the hard way. I wish i was new so i could feel the anxiety of not knowing whats round the corner and a sense of danger. As im not new and from FFXI its like a sixth sense, dont even need to look at the mob directly.
Download my iPad app on the App Store http://bit.ly/10QMy4C ^^
Not everyone coming to this game played FFXI.
Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
Download my iPad app on the App Store http://bit.ly/10QMy4C ^^
Oh, please, get off your high horse. It's attitudes like this that keep FFXIV stuck in the last decade and alienating new players.
Would you complain about your car having a gas gauge, a standard feature on all modern automobiles, because it's more exciting to keep track of the mileage in your head and never know when you're going to run out of gas in the middle of nowhere? And expect that everyone else drive that way, too?
Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
why not a toggle option.Oh, please, get off your high horse. It's attitudes like this that keep FFXIV stuck in the last decade and alienating new players.
Would you complain about your car having a gas gauge, a standard feature on all modern automobiles, because it's more exciting to keep track of the mileage in your head and never know when you're going to run out of gas in the middle of nowhere? And expect that everyone else drive that way, too?
I should not have to stare at an ugly red dot because some newby doesnt pay attention to mob behavior .
Customization is always a win.
Poor analogy. That has nothing to do with this. First of all that's a requirement, having an aggro icon is not a requirement. That's also incredibly dangerous. In this game there's not even a death penalty (yet, hopefully). Is it that difficult to memorize what enemies are bad and what aren't? It's almost obvious to begin with. Something looks mean don't go near it. "Hm, that thing killed me, I should probably not go near it again" is not a difficult concept. If people can't put up with something as simple as that it's pretty incompetent.Would you complain about your car having a gas gauge, a standard feature on all modern automobiles, because it's more exciting to keep track of the mileage in your head and never know when you're going to run out of gas in the middle of nowhere? And expect that everyone else drive that way, too?
Hell, why not have information that shows all enemies HP/MP.
Hell, why not have an icon that shows what they're weak to.
People keep demanding games to become more basic and basic, they demand hidden information. There's a reason a lot of information is hidden, because it's fun. The unexpected is fun. Unpredictable situations are fun.
Actually, I think it's a perfect analogy. And what you feel is necessary is subjective. I feel aggro indicators are necessary to make it through my journey, just like knowing how much gas is in my car by looking at something that tells me. I wouldn't do it from memory, and wouldn't expect anyone else to do it that way, either.
Actually, I wouldn't be opposed to that, either.
Call me a control freak, but I don't like surprises.
Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
Perfect example of people with diferent taste in games.Actually, I think it's a perfect analogy. And what you feel is necessary is subjective. I feel aggro indicators are necessary to make it through my journey, just like knowing how much gas is in my car by looking at something that tells me. I wouldn't do it from memory, and wouldn't expect anyone else to do it that way, either.
Actually, I wouldn't be opposed to that, either.
Call me a control freak, but I don't like surprises.
i wish we had a magic ball tosee the future and see what exactly is ffxiv going to be when finished(and no i dont mean the best game ever, my best thin ever could be the worst piece of crap for you ).At this point , is all about the mayority and who is more loud.It pains me to say it but i do not belong to this category.
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