I get the points that some people are bringing up. Some people that play games can't or just don't want to figure things out for themselves. I think having the information in the game can be a good thing. As long as we have the choice to turn off the aggro indicator, npc markers, ingame tutorials (if we ever get them), and the such it will be good for everyone. I really don't get why we didn't have a toggle option to begin with. I thought that something like that would come standard nowadays.

I'm just like a number of people on here, I don't want to know everything. I want to learn through my experiences. I like the uncertainty when I'm exploring, not being sure if the creature is going to nom on me or not. But, I understand that there are a number of people that don't like that. People that want information handed to them on a silver platter, which isn't a bad thing. The dev team can make it where it pleases both sides of this argument. I don't think that this is asking for too much.