I understand square's position on this, it is after all a fix to people exploiting a tool that gives an unfair advantage, still doesn't change the fact that it is also an inconveniance to people that makes strat relying on the ability to move waymarks.
If it comes to pass and they don't ever change, then so be it, we'll learn to adapt, but it is still a worst system than before for the user.
And to those saying it's not fair but you have to accept it. Doesn't mean I don't have the right to make my point of view clear for square, if they decide to ignore, so be it, it is a good thing for them after all.
But at this point, with the fact that they've shown that you could have multiple presets for each fights (edit : might only be 5 presets TOTAL, but unsure with it being japanese and all), i would be okay with the posibility of switching each presets within the combat (which is kinda what the tool that started this drama is doing).
So they've got 3 possibilites :
- Remove the function to move waymarks in combat (me, as a user doesn't like it)
- Let it be as it was before (which would be bad for Square as it leads to people exploiting the game with tools)
- Compromise and give the ability to switch presets in combat (as a user, i'd be fine with that, but that means implementing a tool that cheaters already had before to everyone, so i do not know if square would really accept it)
In the end, it is all going to depend on square's decision, what is good to me isn't what is neccessarily good to square, and as such i understand their point of view on the matter.
Why people tolerated those, was that it never affected other people (i don't care if other cheats outside of my static, i do the content for myself not for the others)
But this is a change affecting me, so now i care and if square can at least aknowledge my point of view as a user, then this is good enough for me