Quote Originally Posted by linay View Post
I'd say it's kind of hard for everyone NOT to be "THE WoL" when everyone does the same quests. That's why I think it's best that the story does not try to account for the other players except as just generic companions. Every player sticks to their own version of the story where their current character is the only WoL and has no need to be concerned about other players' characters.

Also, I don't understand this "Mary Sue" accusation. The WoL is definitely not a "Mary Sue" character if going by the historical example of that type of character as I understand it.
I mean, it was a detail I liked in Aion back before it went to garbage. The start of it gives you the whole "chosen one" nonsense but down the road it finally classifies you as just another soldier. Another rank in the battlefield. Not this goody 2 shoes that's different from everyone else. It was a nice way to mesh everyone back together in the later half of the game so everyone could be anything as far as the lore went. I'm not fond of "not trying to think about it" because it just comes off as odd to me. I'd like more of that concern for actual players than just the focus on me being the chosen one once again with the select NPC's that apparently I the chosen one am only ever able to communicate with or adventure with as it seems.


Maybe I shouldn't say Mary Sue, but they're still the arbitrary "you're destined to be the one" trope you see in every mmo story. Kinda why I liked HW and the beginning of ShB so much, it reminded me of how I'm just an adventurer... Not this god killing OP plot device. Being out in the woods asking for directions or just trying to get by in the cold snow.... Now it's like we're just reading a magazine waiting for the next "big calamity" for us to smash... ya know... again...