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  1. #21
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by hynaku View Post
    I have satellite internet to with ping of 300 and always getting hit by AOEs when shows I should have dodged them but still die from being hit. If your not going to run ultimate or savage content should be ok.
    There's a caveat here. Unless you're lucky enough to get a paladin and/or red mage, a dead healer can block a lot of content from being completed. Even regular dungeons.
    (0)

  2. #22
    Player
    Snowdove's Avatar
    Join Date
    Jun 2018
    Posts
    84
    Character
    Faline Starsong
    World
    Balmung
    Main Class
    Arcanist Lv 79
    Quote Originally Posted by hynaku View Post
    I have satellite internet to with ping of 300 and always getting hit by AOEs when shows I should have dodged them but still die from being hit. If your not going to run ultimate or savage content should be ok.

    You have satellite internet and you're doing okay? That's good news.


    You're not getting 300 ms latency, though. Minimum is 650. That's speed-of-light issues.


    No ultimate or savage content. No way that is happening.
    (2)

  3. #23
    Player
    Folanlron's Avatar
    Join Date
    Nov 2021
    Posts
    2
    Character
    Folanlron Mortician
    World
    Malboro
    Main Class
    Gunbreaker Lv 80
    I have been using Starlink exclusively sense April, had AT&T cut my DSL and Phone Line at the end of August..

    It works in Savage Content(haven't tried Ultimates yet as work has been pretty hectic but I'm sure it will work great for it also.) there is a catch though right now and it is something they are working on, the game doesn't' like it when you are in a sort "dead" zone for Satellites I'm sure for users who are closer too the Northern side of the US(Where more satellites, are in orbit) It works great. Last batch of sat's they launched + all future launches will have the Laser Interlinks(Will fix satellite hop connection issues.)

    My ping sits around 35-45ms(live in Northern Cali , so might have something too do with that)
    (0)

  4. #24
    Player

    Join Date
    Jul 2015
    Location
    pigzig pigzig pigzig pigzig pigzig pigzig pigzig land
    Posts
    540
    you wont be able to dodge attacks or weave cooldowns
    but you only need like 2 aoe buttons in this game anyway
    (0)

  5. #25
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,476
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    I used to play on NA servers back when EU data centers were still located in Canada and had ping around 200. Also have an alt on JP DC with around same ping. My normal ping on EU is from 70 to 110, which is okay.

    From experience I would say that FF14 is somewhat friendly as long as your ping is below 300, but at that point it's already on the verge of being uncomfortable for some instances where very fast reaction is required. 1000ms sounds like a nightmare for high-end content. If you aren't planning to do Savages and Ultimates it still can be playable, but I suspect that your healers might cry in the process.
    (0)

  6. #26
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    Quote Originally Posted by Snowdove View Post
    What I am finding in FF14 is a lot of telegraphed attacks I can't get out of in time. And even if I do, it still registers a hit. (The server and I are seeing different things.)
    This is hands-down the most latency-unfriendly aspect of the game. I have that issue myself and it kept me from raiding for years. Even now, after starting back up with The Raidz, I still get killed due to lag, which can be incredibly frustrating for both me and the healers. The best we can do is anticipate things as far in advance as possible and not move out of the way "just enough" as that often isn't actually where the game registers us, right?

    As long as you're sticking to DF/PF and let people know about the lag, it's completely doable and enjoyable.

    One piece of advice I give a lot of folks for this game; do what you feel like doing at the time. It's 100% ok to get sidetracked playing an arcade game at the Gold Saucer instead of grinding tomestones if that's what you want to do. If your lag gets too frustrating at times, go pick flowers, race your birdie, help those poor beastmen, sit on the beach in La Noscea, or whatever tickles your fancy at the moment.
    (0)

  7. #27
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Lets put it this way:

    I was able to play FFXIV on a shitty laptop on a military base in the middle of Afghanistan (satellite internet) during 2.0.

    Was I doing any high end raiding? Absolutely not. Titan Hard mode? Barely. I had to move 2-3 seconds BEFORE the mechanics happened.

    What this did was make me get really good at memorizing the fights, and KNOWING the mechanics not simply reacting to them.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #28
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,840
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    My bad internet days would normally push my ping close to 400ms, while even 300ms is already frustrating to deal with. Strictly single weaving with some clipping here & there it’s outrageous

    I can’t imagine playing with a 1000ms ping. That’d be like playing a guessing game.
    (0)

  9. #29
    Player
    Rae88's Avatar
    Join Date
    Jan 2020
    Posts
    264
    Character
    Laeanna Duskwalker
    World
    Famfrit
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Snowdove View Post
    I've been trying FF14 on and off for a bit.


    I live out in a very rural area, so satellite is my only option.


    How latancy-friendly is FF14? We're talking 1000ms latency.


    Comparison: World of Warcraft is pretty friendly. I don't do Mythic+ or normal raiding. (Just LFR) But I DPS, heal, and tank without much problem. (Healing is the hardest.)


    What I am finding in FF14 is a lot of telegraphed attacks I can't get out of in time. And even if I do, it still registers a hit. (The server and I are seeing different things.)


    So I try to learn a fight and figure out when it is going to throw down something that I need to start moving out of. It's hard, but I am trying.


    Are there upcoming mechanics that are one-shot? Impossible for me to move out of and killable?


    I don't play to do anything beyond dungeons and world PvE. (And large group activities)


    Should I give up now? Or can FF14 work with my handicap?
    While FFXIV is more ping friendly than games like BDO or New World, 1000ms is probably way too much. Because as you progress through the game the fights become more like a dance requiring you to learn like ... choreographed danced moves. And if you can't move the way you need to then it will be very hard for you to progress. Anything under 300ms is okay but at 1000 it will be very hard for you unfortunately
    (0)

  10. #30
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I feel so bad for you, ugh.

    Seriously Japanese devs need to get their heads out of their asses when it comes to netcode, they're extremely far behind. Anyone who is even a tiny bit a fighting game enthusiast will tell you how awful their netcode is.
    (0)

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