Quote Originally Posted by Mansion View Post
There are shy steps in that direction with systems like Earthly Star or the WHM lillies, but there is still much potential. I think the devs are afraid this would be too complicated to grasp or intimidating for casual / new healers, but honestly it does not have to be that way at all.
You're right that they are shy steps. But I still really like what they did with lillies - finding chances to heal helps DPS, or at least makes healing hurt DPS less. I would absolutely love it if keeping regen up on the tank played into dealing damage somehow, or at least mitigating the loss.