Page 15 of 19 FirstFirst ... 5 13 14 15 16 17 ... LastLast
Results 141 to 150 of 182
  1. #141
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Side-Eye View Post
    See, when you bemoan the old system's RNG reliance, you're neglecting to factor the tools we had to manipulate those cards and mitigate the randomness.
    I'm not. A bole in a dungeon just meant (maybe) 1 less gravity on a wall-to-wall pull to me. An Ewer or a Spire just meant royal road ->redraw->minor arcana, always, unless someone died right after using their refresh tools and there was no ranged dps in the party, which while theoretically possible, is so rare that's not even worth mentioning. I know how AST works, I've been playing it since the day it was released in HW. No matter how people say that you could "manipulate rng" or "use effectively all the cards" (false), at the end of the day good luck with the previous system directly translated to an obscene amount of rdps contribution and variability was high enough to make it a nightmare to balance.

    If people like the rng aspect so much and are truly convinced that all cards were useful, they should ask for a card system where dps buffs do not compete with other situational utilities. As soon as you let rng dictate whether you draw a dps buff or another kind of utility, the former always wins and balance dies. And like it or not, the devs have stated several times that good balance is extremely important to them.
    (1)

  2. #142
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Lastelli View Post
    If people like the rng aspect so much and are truly convinced that all cards were useful, they should ask for a card system where dps buffs do not compete with other situational utilities. As soon as you let rng dictate whether you draw a dps buff or another kind of utility, the former always wins and balance dies. And like it or not, the devs have stated several times that good balance is extremely important to them.
    Another poster and I have suggested before the idea of 2 Spreads: one that allows you to hold a utility card and another that allows you to hold a damage card. That way, Ewer and Bole stop competing for a Spread slot with Balance—and it allows you to hold and save them for a more opportune moment of use.

    The new system is just really uninspired. The Seals exist purely as a way to give 4 of the cards a reason to exist. Because, otherwise, you could just reduce it to 2 cards—1 ranged and 1 melee. Different combinations of Seals don’t do really anything other than decrease the damage boost Divination gives, and Minor Arcana is as uninspired as the rest of the deck. They’re barely better than a regular arcana. And Sleeve Draw could just be outright deleted at this point. With how terribly cumbersome it is, the kit would be better off without it, imo.
    (3)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  3. #143
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Another poster and I have suggested before the idea of 2 Spreads: one that allows you to hold a utility card and another that allows you to hold a damage card. That way, Ewer and Bole stop competing for a Spread slot with Balance—and it allows you to hold and save them for a more opportune moment of use.
    That doesn't solve the problem at all. Balance would still compete with bole with the system you suggested when you draw or redraw, making that second spread a last resort when you don't get a dmg buff after you fished for it...but we already had a tool for that: minor arcana. And we both know that unless you draw an ewer exactly when you're oom because something went wrong or a bole when you realize at the last second that the tank forgot its cd before a tank buster (good luck with that), you'd just use minor arcana.

    One thing they could do is keep divination as the only dmg up buff and repurpose all cards to be non-dps support utilities. Do realize, however, that the chance of having a system where dps buffs compete with other buffs is probably close to zero, for good reason.

    Now I'm not saying the new system is not uninspired. But the previous system was a mess and had to be reworked.
    (2)

  4. #144
    Player
    Rai_Takara's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    235
    Character
    Rai Nagisei
    World
    Jenova
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Lastelli View Post
    One thing they could do is keep divination as the only dmg up buff and repurpose all cards to be non-dps support utilities. Do realize, however, that the chance of having a system where dps buffs compete with other buffs is probably close to zero, for good reason.

    Now I'm not saying the new system is not uninspired. But the previous system was a mess and had to be reworked.
    That's pretty much my thoughts on it. SE reslly cares about balance this time around and AST was begging to be fixed/standardized for a long time. It's not a perfect solution but, imo, better than the last 4 years.
    (0)

  5. #145
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    644
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Lastelli View Post
    That doesn't solve the problem at all. Balance would still compete with bole with the system you suggested when you draw or redraw, making that second spread a last resort when you don't get a dmg buff after you fished for it...but we already had a tool for that: minor arcana. And we both know that unless you draw an ewer exactly when you're oom because something went wrong or a bole when you realize at the last second that the tank forgot its cd before a tank buster (good luck with that), you'd just use minor arcana.

    One thing they could do is keep divination as the only dmg up buff and repurpose all cards to be non-dps support utilities. Do realize, however, that the chance of having a system where dps buffs compete with other buffs is probably close to zero, for good reason.

    Now I'm not saying the new system is not uninspired. But the previous system was a mess and had to be reworked.
    This new system is worse than the old. There's no judgement in throwing cards on anyone. This system forces players to fish for a specific card for your highest DPS teammate and rinse and repeat until you get sleeve draw again while also fishing for seals. Trying to say this system as it stands is fine, is border line a joke. While it may have temporary solved the balance fishing, the cards, how it plays along with sleeve draw is worse of a mess than what it was 4 years ago. I've seen the outcry over it, it's upset more people than I want to count.
    (2)

  6. #146
    Player
    Malmstrom's Avatar
    Join Date
    Nov 2015
    Posts
    375
    Character
    Furious Dream
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by MitsukiKimura View Post
    This new system is worse than the old.
    (1)

  7. #147
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    644
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Malmstrom View Post
    Guess these are just also opinions huh?

    http://forum.square-enix.com/ffxiv/t...out-SE-and-Ast

    http://forum.square-enix.com/ffxiv/t...-expansion-pls

    JP community are way more vocal about this than we are but I don't think you've noticed
    (0)

  8. #148
    Player
    Malmstrom's Avatar
    Join Date
    Nov 2015
    Posts
    375
    Character
    Furious Dream
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    That is exactly what opinions are, yes.

    I also noted that one of the threads started off about fearing being overbuffed before you dragged your hate for the new system into it.
    (1)

  9. #149
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    644
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Malmstrom View Post
    That is exactly what opinions are, yes.

    I also noted that one of the threads started off about fearing being overbuffed before you dragged your hate for the new system into it.
    Do you even play AST or do you just come here with a bad attitude toward people who express their discomfort with it
    (1)

  10. #150
    Player
    Malmstrom's Avatar
    Join Date
    Nov 2015
    Posts
    375
    Character
    Furious Dream
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by MitsukiKimura View Post
    Do you even play AST or do you just come here with a bad attitude toward people who express their discomfort with it
    Leveled it to cap 4 times!

    Is it really a bad attitude, or do you just perceive a different opinion as such?

    I'm playing devil's advocate (albeit mildly trollishly) more than anything. I'm largely neutral about it either way.
    (1)

Page 15 of 19 FirstFirst ... 5 13 14 15 16 17 ... LastLast