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  1. 02-11-2020 04:18 PM

  2. #2
    Player
    Leigo's Avatar
    Join Date
    Aug 2019
    Posts
    8
    Character
    O'neil Knocklin
    World
    Sargatanas
    Main Class
    Botanist Lv 80
    Quote Originally Posted by DrWho2010 View Post
    8% increase is way too OP.
    I don't feel it's too op. If it were to go based off the DoH doing the meld, a level 20 would get a 2% bonus.. even at 8% on a meld that has a 10% chance of success.. 18% means you could still fail 30 times.
    (0)

  3. #3
    Player
    Inddie's Avatar
    Join Date
    Feb 2020
    Posts
    7
    Character
    Inddie Suresh
    World
    Sargatanas
    Main Class
    Bard Lv 100
    The thing about materia is its one of the few Gil sinks the game has. since Gil is generated virtually for free, there needs to be a way to get rid of it or else everything gets inflated. Materia is a way to sink the Gil. However I do think there is a solution.

    Have an item that you can use to give you a buff until the next successful meld. Make this item also a gil sink. Player would gladly spend extra gil for better odds.
    (0)

  4. #4
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    people always make suggestions to make things OP even though they don't "feel" they are. this is a fallacy. The success rate is based on the difficulty of the pentameld and intentionally designed this way. i feel the level is just right the way it is.
    (0)

  5. #5
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    My only issue with overmelding is SE's streaky algorithm for RNG. They use one of the best RNG algorithms out there... and it actually is extremely accurate with a large sample size. However in the short team, it tends to hit the extremes. For example, yesterday I melded 3 rank 8 materia at 17% chance each right in a row. Then failed at a 22% chance like 20 times. It can get frustrating and it's why I tend to avoid using too many rank 8s when it comes to crafting gear. I'm not rich enough to blow 10 million gil on materia just for one set of gear.
    (1)

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