Incredibly hard dungeons that require planning, cc, and environmental hazards. Just for me and the 3 other people in the world that would enjoy that kind of content![]()

Incredibly hard dungeons that require planning, cc, and environmental hazards. Just for me and the 3 other people in the world that would enjoy that kind of content![]()



In no particular order:
Cinnabun sliders.
Debuff tank.
Log for missing dungeons.
Quick time event mini game with Olympic type events.
Class quest from two different NPCs. One will give silly quests (see 60+ warrior) and the NPC will offer adult theme stories/quests.
More Admiral Merlwyb Bloefhiswyn.
I could have sworn we could do that through the Contacts menu, accessible via Social. Had someone from another server invite me that way, I think...
My sub just ran out and I'm going to let it sit for this busy week before I start it, so do feel free to call me foolishly mistaken if I'm wrong as compensation for me making you check in my place. Sorry about that.
And if I am in fact mistaken in this case too... I, too, would like that feature.
More curly hair options added. Seriously, Long, in and out of a ponytail without a big silly bow would be preferable. Also, dimples.
I like your idea of a post game damage report, but I want to add to it. I want the option to see how I, as a Bard stack up against the last few Bard's who also ran the dungeon. Can be just an anonymous score, but I want to know how I am doing in comparison.
You can, I think, but I was thinking the way WoW does it where you can queue right from within the dungeon while the party is still intact.I could have sworn we could do that through the Contacts menu, accessible via Social. Had someone from another server invite me that way, I think...
My sub just ran out and I'm going to let it sit for this busy week before I start it, so do feel free to call me foolishly mistaken if I'm wrong as compensation for me making you check in my place. Sorry about that.
And if I am in fact mistaken in this case too... I, too, would like that feature.



I like to see someday option that let you change length of your hair and maybe option to change size of horns on a au ra like can for tails.
This. Let us turn a random DF party into a regular (cross-world) party so we can keep running things with the same people if we want.
Also:
Repair all - Not repair all equipped, repair all everything. Is it really so unthinkable that I want to repair my DRG, SCH, and FSH gear at the same time? What does it take 22 clicks to do that?
Crafting lookup by material - Basically a 'what can I craft with this item' search. It's stupid that I have to google it every time I come across some random crafting mat I'm not immediately familiar with.
Learned/unlearned indicator on tooltips - All one time use learnable items (minions, TT cards, rolls, bardings, master books, etc) should have a learned/unlearned indicator on the tooltip. If an orchestrion roll or whatever drops, 'have I learned this' is a MUCH more useful piece of information than 'is there currently one in my inventory.'
My off-the-cuff, tired 2 cents:
- The ability to pause one's queue. While paused, your place is skipped. You cannot get any closer to your queue popping, but neither, therefore, can it pop when you have to rush to the toilet or to answer the door, etc., etc. Reasonable limits to duration and frequency can of course be added.
- The ability to set targeting procedures (similar to having a normally ground-targeting action be placed automatically at your target's position) directly from the Actions & Traits menu when adding an action to hotbars. For mouse and keyboard, this can also be done via the right-click menu on the action/slot when bars on unlocked.
- The ability to keybind actions directly from the Actions & Traits menu, so no matter where you place the action on your hotbar, it can always maintain and shows that same binding. This key will be shown on the action itself and all keys thus bound will be shown again in a new tab of your Actions & Traits menu, Key-bound Actions, to make checking these easier. (This tab will also show if you have any actions which have thus far been neither bound directly nor added to your hotbars. Conflicts on actions which apply across multiple jobs (e.g. Sprint or Duty Action) will be noted. While one's hotbars are unlocked, or mousing over any affected hotbar slot will allow you to toggle this functionality from the right-click context menu. On controller, one must apply the action to their hotbar from the Actions and Traits menu with the option on to activate it, and need turn off the option from their Key-bound Actions tab to return any key they currently possess to its normal slot-based bind. Note: The same action with different targeting procedures each carry their own persistent binding.
- Smart-targeting and a dozen or so similar features not worth describing in full detail here. These are meant to improve everyone's experience, but especially to bring controller players up to parity against mouse and keyboard when healing or otherwise needing quick specific targeting.
- An Adventure Log, or just an expansion of and improvement on the basic Journal, mostly as an improvement to the Completed Quests section currently in one's journal and as a future home for a Dungeon Log, Completion Log, and a Bestiary section. New-game+ could and probably should be integrated into here.
- A Martial Tome, meant to supplement the Actions & Traits menu, as to can provide further useful information via short clips for the various abilities, the ability to link skills together and check their relative potency over time and to share rotations for others' viewing or to have run in a real-time alongside you while fighting a striking dummy.
- The ability to stack certain glamours under a single dynamic tag. For instance, if you already have an item from a particular set in your Dresser, you can stack other items of the same slot type and set with that Dresser slot. Thus, if I put my DRK level 50 artifact armor on a glamour plate, but have also added the level 50 for all other jobs to my Dresser, then whenever I apply that glamour plate tom another job, it'd just apply that job's level 50 armor instead. If I have the full Nomad set and apply Nomad's chest of Maiming to one dresser, then apply it to my BLM, it'd just put up the Nomad's Coat of Casting. Etc., etc.
Last edited by Shurrikhan; 01-29-2020 at 03:54 PM.
I've always thought this would be a good idea too!A Bestiary.
Something that can record lore on the creatures we face. Similar to how the Triple Triad cards work. I think it could be a rework of the hunting log. A way to have more options to level and not be locked behind individual classes and jobs like the hunting log is.
Agree with this for sure! Infact I wish they did away with glamour dresser all together and instead did like a glamour log! As you pick up gear the designs get added to the log and you just click and apply so long as you have had it once.Viera and Hrothgar completed (hair, headgear, missing genders, fix Hrothgar's issues with the aesthetician). Customization in general could use an overhaul, but those two are the big glaring issue right now.
More glamour plates and space in the dresser.
Tying hair styles to glamour plates, so that changing plates will change hair.
I agree! Both of those would be great!Let us turn a random DF party into a regular (cross-world) party so we can keep running things with the same people if we want.
Also:
Repair all - Not repair all equipped, repair all everything. Is it really so unthinkable that I want to repair my DRG, SCH, and FSH gear at the same time? What does it take 22 clicks to do that?'
Never thought of that, would be nice in cases of quick emergencies. Wc, door, food, etc...The ability to pause one's queue. While paused, your place is skipped. You cannot get any closer to your queue popping, but neither, therefore, can it pop when you have to rush to the toilet or to answer the door, etc., etc. Reasonable limits to duration and frequency can of course be added.
Last edited by KinzokuRyu; 01-30-2020 at 12:19 AM.
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