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  1. #1
    Player
    Unholychinchilla's Avatar
    Join Date
    Sep 2013
    Posts
    346
    Character
    Tuya Kagon
    World
    Omega
    Main Class
    Samurai Lv 90
    I remember back in the beta for 1.0 (I never played 1.0 on live) the was no jumping and I found it really awkward, being sort of glued to the floor. Even when you don't need it, it just feels more natural to have the option. Otherwise you hit a point when your instinct is to jump and your train of thought just crashes to a halt.
    (5)

  2. #2
    Player
    Pixiehawk's Avatar
    Join Date
    Mar 2011
    Posts
    220
    Character
    Pixie Hawk
    World
    Hyperion
    Main Class
    Red Mage Lv 80
    For some reason my Viera alts jump more, but I do jump more when bored.

    Quote Originally Posted by Unholychinchilla View Post
    I remember back in the beta for 1.0 (I never played 1.0 on live) the was no jumping and I found it really awkward, being sort of glued to the floor. Even when you don't need it, it just feels more natural to have the option. Otherwise you hit a point when your instinct is to jump and your train of thought just crashes to a halt.
    Pre launch there was a lot of discussion on weather or not jumping should be brought in or not. A crap-ton of people coming from FFXI (most) did not want as FFXI didn't have it. In 11 we all had to walk 10 yalms around a ilm cliff and we liked it!! 14 should of course do the same.
    (0)

  3. #3
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,416
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Pixiehawk View Post
    Pre launch there was a lot of discussion on weather or not jumping should be brought in or not. A crap-ton of people coming from FFXI (most) did not want as FFXI didn't have it. In 11 we all had to walk 10 yalms around a ilm cliff and we liked it!! 14 should of course do the same.
    (6)

  4. #4
    Player
    Alaeacus's Avatar
    Join Date
    Nov 2019
    Location
    Rabanastre
    Posts
    120
    Character
    Alaeacus Orlandeau
    World
    Excalibur
    Main Class
    Paladin Lv 80
    I jump over the guard rails after aggroing the spotlight groups at the end of Castrum. I use jump for various other things. I'd rather jump exist, than not.

    P.S. Gold Saucer jump puzzles.
    (3)
    Last edited by Alaeacus; 01-28-2020 at 02:37 AM.

  5. #5
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Tranquilmelody7 View Post
    Does it ever feel pointless?
    Looks like someone skipped over the sight seeing logs. And the shirogane beach tower.
    (1)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  6. #6
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Tranquilmelody7 View Post
    Does it ever feel pointless?
    It is pointless a lot of the time. It would be nice if it actually worked.

    I remember back in its day people use to jump over the poison puddles in AV but still get the debuff even though they never actually touched the poison. It's a little thing but be cool if jumping worked on stuff like that. There are quite a few other examples of similar things in various dungeons or encounters where it would be cool if jumping worked.
    (0)

  7. #7
    Player
    Aurida's Avatar
    Join Date
    Mar 2019
    Posts
    238
    Character
    Maribelle Morunaude
    World
    Faerie
    Main Class
    Paladin Lv 90
    You gotta jump with the proper timing while connecting with the animations for paladin and warrior combo enders, the momentum just carries that extra oomph
    (1)

  8. #8
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Aurida View Post
    You gotta jump with the proper timing while connecting with the animations for paladin and warrior combo enders, the momentum just carries that extra oomph
    This one knows what's up.

    Also samurai doing the kasha combo. Dat downward slash as you time the jump is slick.
    (0)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  9. #9
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,472
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I hope now and then when waiting in queue. Usually to fence post to fence post or something.
    If I'm actually around others I maintain a semblance of maturity.
    (2)

    http://king.canadane.com

  10. #10
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    It was made pretty useless on purpose. The devs didn't feel jumping had a place in the game, and it wasn't in FFXI or 1.0. But enough people wanted it, so they were all "Ok, we'll add it, but we won't make it mandatory." Minus that one ledge in Totorak
    (0)

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