Quote Originally Posted by Jynx View Post
I agree that the canceling of AOE casts when a target is destroyed is extremly anoying. But I'm not quite sure the end result of a quick adjustment to the system would be favorable.

Last thing I need is to be target locked on a dead monster any longer then I allready am.
Why? The target is dead, if you keep attacking it like an idiot then you are obviously not paying any attention at all to what you are doing. Allowing dead targets to be targeted a few seconds after death would solve the problem of AOE's canceling prematurely.

It's the only solution I see using the current system, having it switch targets would be a complete disaster as that then changes the range of the AOE and could hit mobs you did not want to. But if it hits a dead mob a second later the worst thing that could happen is that you just wasted a spell doing no damage to anything.