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  1. #41
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Coglin View Post
    Look, You very specifically targeted me. How do you quote someone, specifically look them by name and point it out. Then claim you never targeted them?
    You should cut and paste the rest of the statements so they don't seem so one-sided. Here, I will help and place them in chronological order.

    Quote Originally Posted by Coglin View Post
    They are both great as it is. We have o need for a circle on the ground. It workdsoff you or an enemy taget. If your incapable of learning to adjust to that, perhaps you need more practice.
    Insinuation and inflammatory comment...

    Quote Originally Posted by Yves View Post
    You can't practice to work against chance...

    ...This is a function of UI/mechanics - not player ability or practice. Sorry if there was some confusion.
    Polite reply pointing out that we are talking about mechanics...

    Quote Originally Posted by Coglin View Post
    Thank you captain obvious. My point is that the system works fine as it is. I see no need to justify changing an entie game mechanic over such a limited problem in a situation issue.
    Directly inflammatory reply in response to a very civil and non-inflammatory statement...

    Quote Originally Posted by Yves View Post
    I just realized the problem here: you haven't completed Cutter's (per Lodestone achievements.) I am referencing an issue that is particularly problematic in the two new instances (and end-game content like SH bosses.) Your frame of reference is missing those experiences.

    Now pointing out that someone is arguing a point without the experience necessary to speak on it - THAT'S Captain Obvious material!
    Reply giving you an "out" and maybe a way to see the other perspective...

    Quote Originally Posted by Coglin View Post
    Your logic is that because someone hasn't completed content that they havenever experienced it? Thats Brilliant, with intuitive thinking like that, you should get a government job.
    Good point, my wording is off. Either way, directly inflammatory comment #3...

    Quote Originally Posted by Yves View Post
    On the contrary, my logic is that those who are addressing tasks specified that they have not successfully completed ought not to comment the in a matter-of-fact manner...

    ...Regardless of all that, I understand and respect your position (despite disagreeing with it.) What I don't respect or accept is the insinuation that "If your incapable of learning to adjust to that, perhaps you need more practice."
    Again, clearly not confrontational. However, this is assertive so maybe you can fly by on that...

    Quote Originally Posted by Coglin View Post
    Also, I love your eletist mentality about it. Nothing says please work with me ans see my point like telling others ther opition has no value compared to yours because you completed 1 dungeon they have not. Nor does it qualify you to be more familiar with AoE mechanics or make you more qualfied to deem how they need to be changed.
    Good reply with reasonable statements, also not bitter...

    Quote Originally Posted by Yves View Post
    And no, I am not devaluing you as a person for having not completed the dungeon - I am devaluing your opinion because the request has been to accommodate situations which you have not completed successfully, therefore, your actual first-hand experience with the topic may be limited.

    ...Believe me, results are a fairly reasonable (although not the most important) indicator of whether or not something is being done "right."
    Explanation of logic with an emphasis that ideas should not be invalidated but rather devalued in comparison to those who have succeeded...

    Quote Originally Posted by Coglin View Post
    Now As far as your comment about is a load of crap. You dont make a thread, then when someone disagrees, post that they are not permitted to have an opinion even if they have experienced the comment, because you did not complete it. Then attempt to accuse them of being the one to initiate inflamitory comments.
    ...and Coglin is back to being confrontational again and missing the previous point where I clearly state that opinions should not invalidated...

    I think this about sums it up, Coglin. Maybe you will see what happened and hopefully let it slide. If not, it's your energy to waste from here on out.
    (3)

  2. #42
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    I thought flare was good enough? Got lots people in my review of black mage screaming at me saying flare was awesome.
    (0)

  3. #43
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    I thought flare was good enough? Got lots people in my review of black mage screaming at me saying flare was awesome.
    For instances like Cutter's, Vale, or SH bosses which spawn adds its not enough firepower. Essentially, it gets you dropped ><. Which is why multiple mages nuke at once - so the hate is bounced and hopefully the mobs die. But if one of the targeted mobs croaks the cast is interrupted and one mage is going to take a beating then the mage that cures them, etc..
    (1)

  4. #44
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    So wait. What was the "claimed"
    Insinuation and inflammatory comment...
    in the second quote on your list. where I said
    They are both great as it is. We have no need for a circle on the ground. It works off you or an enemy taget. If your incapable of learning to adjust to that, perhaps you need more practice.
    First off, if you take that as inflamitory, well I am sorry you misinterpret my suggestion. Either way, thats your fault to interperate it that way, not mine. I actually mention in another post that I adjusted to it with practice, and learned to coordinate with other AoErs or to target the most likely mob to live.

    Secondly, How do you come to the assumption I was talking to you for starters??? does it aapear more likely that I was refering to this
    AoE marker on the ground that you can move with the mouse.

    then you say you said

    Polite reply pointing out that we are talking about mechanics...
    And after specifying I am "against changing game mechanics for a specific instance or player" you reply
    ...This is a function of UI/mechanics - not player ability or practice. Sorry if there was some confusion.
    Which is obviously what I am specifically against, but you use it as your defence. Okay, thats your prerogotive. But if you want to use as your defence, what I specifically said I was against then take it all personal, after you clearly got all butthurt because I disliked a comment I made about someone elses idea of a physical AoE circle on the ground. Well then maybe your being to sensative. You assume every comment, debate, or discussion is aimed directly at you?

    In essence, this started because you got personally offended because I dislike the AoE circle on the ground (which I am stil against srongly) and what I said about it. I was not posting to or about you, In fact I specifically mentioned the suggested idea I was refering to. Yet, you want to point fingures at me.

    Again you display that impressive hipocracy.
    (0)
    Last edited by Coglin; 03-30-2012 at 10:05 AM.

  5. #45
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jynx View Post
    I agree that the canceling of AOE casts when a target is destroyed is extremly anoying. But I'm not quite sure the end result of a quick adjustment to the system would be favorable.

    Last thing I need is to be target locked on a dead monster any longer then I allready am.
    Why? The target is dead, if you keep attacking it like an idiot then you are obviously not paying any attention at all to what you are doing. Allowing dead targets to be targeted a few seconds after death would solve the problem of AOE's canceling prematurely.

    It's the only solution I see using the current system, having it switch targets would be a complete disaster as that then changes the range of the AOE and could hit mobs you did not want to. But if it hits a dead mob a second later the worst thing that could happen is that you just wasted a spell doing no damage to anything.
    (1)

  6. #46
    Player
    Kimem's Avatar
    Join Date
    Oct 2011
    Location
    Spain
    Posts
    33
    Character
    Kimem Macho
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by RinMorikaze View Post
    I don't mind if they don't change it, but I'd like them to.
    +1
    /10chars

  7. #47
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Interesting, I quite like the idea of a visible AoE radius on the ground, seems more realistic than targeting a single enemy for an area attack. The only problem would be the difficulty of hitting a group of moving enemies.
    (1)

  8. #48
    Player

    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    208
    I think the circle thing has confused a lot of people, and personally I find it a detestable mechanic in other games I've played.

    Simply allowing casting on a dead mob would suffice... which is what OP intended I believe. Most of the arguments seem to be around that circle nonsense that someone else suggested.
    (2)

  9. #49
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Phobos View Post
    I think the circle thing has confused a lot of people, and personally I find it a detestable mechanic in other games I've played.

    Simply allowing casting on a dead mob would suffice... which is what OP intended I believe. Most of the arguments seem to be around that circle nonsense that someone else suggested.
    This is correct. I simply desire that the casting proceed, thus allowing the spell to go off despite the status of the target.
    (0)

  10. #50
    Player

    Join Date
    Mar 2011
    Location
    Lindblum
    Posts
    134
    I agree wit OP.

    Too many times have my casting gone poof because some other mage got it first. A nice little AOE ring should be easy yet fun as well.
    (0)
    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator and at least the horse never said anything stupid."

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