I see arguements that end-game content is the most important content in an MMORPG... It isn't. I saw a post from someone who wants leveling abolished, just start us ready for end-game. I see posts saying that people who want to enjoy the journey to the end are part of a dying breed..... that is just sad. While trying to avoid a social commentary on this.... Why aren't more people bothered by people who want things just handed to them both online and IRL? Some jerk cuts you off in traffic to shave five seconds off his commute even if it almost makes you wreck? You would come on the forums and support that guy right?.... That's basically what I'm seeing every day on here.

I've been accused of whiteknighting (among other things), called a troll (among other things), and disliked (...among other things) for wanting fair, balanced gameplay that rewards those who make the same amount of effort with the same amount of reward (RNG aside). XI had its jerks, but it was a different mentality, as many should agree, a much better one.

To the person who commented on WoW being hard.... I played it, once. On a level 80 that belonged to my friend, I was solo'ing a raid that i've never done before, and it was simplistic, though the last boss in it did kill me (no idr the name of the raid but it wasn't a stupidly early one). I'd get hit by something one time and go "oh i should move".... it was like trying to put the square block into the round hole when i was 1.... try it once, then think "hey i'll just put it in the square hole". WoW is not hard, just different. Ifrit's latency issues are why people die after they've fought him once, not cuz they can't hold a stick in the direction of "run away".