I have to agree with what others have said in that most of the difficulty in XI came from unfun game mechanics such as long pop timers/lockouts, low drop rates, and a lack of instancing. I would prefer more character customization but I think combat is in a good spot right now. I think that the "click me to not suck" reaction abilities blinking when they are available is actually a good thing because you have a lot of skill options and they have small windows of availability. FFXIV after all the recent patches is really moving in a good direction and I think Yoshi-P knows what he's doing with them game.