Crafting wasn't a job. It was just a skill. And yes, just those 6 pre-NA (Zilart) release.
My point was to contend the relevance of simply having the original battle classes capped in XI, whereas in this game, many have long since passed the point of capping every class/skill/job/profession there is to grind from Lv1-50.
My signature is edible. Go ahead, try some.

It's nice to see someone else realizes that FFXI didn't start w/ everything already in place.
Most US and even more so EU players didn't see the game before CoP was released, which is also a factor in the "alot to do" arguments. When the game was released to the world at large the first expansion was already out, and CoP was all but hitting shelves.
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This just begs the question, "If you're professionals, why release an unfinished product (again) when you know you're just going to put hundreds of thousands of nails in the game's coffin resulting in it being buried alive, prematurely?"It's nice to see someone else realizes that FFXI didn't start w/ everything already in place.
Most US and even more so EU players didn't see the game before CoP was released, which is also a factor in the "alot to do" arguments. When the game was released to the world at large the first expansion was already out, and CoP was all but hitting shelves.
My signature is edible. Go ahead, try some.

You misunderstand my meaning. In FFXI the game wasn't "broken", what I mean by "didn't start with everything already in place" is: it didn't have 10 years worth of expansion content included, no MMO to date has all the content included from day one. Find one that didn't have expansions, level cap increases, and the like.
FFXIV was released in a beta(barely) quality state, it was a train wreck and the persons responsible have been replaced, or does noone remember that part.
That does not mean that it's content for the next 10 years worth of expansions should have been present at release date though.
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FFXI was already great before 10 years had passed. IMO that's an awful arguement. How long was it out before the release of Zilart? From the release of Zilart it was fantastic until a certain expansion made it as easy as XIV, no?You misunderstand my meaning. In FFXI the game wasn't "broken", what I mean by "didn't start with everything already in place" is: it didn't have 10 years worth of expansion content included, no MMO to date has all the content included from day one. Find one that didn't have expansions, level cap increases, and the like.
FFXIV was released in a beta(barely) quality state, it was a train wreck and the persons responsible have been replaced, or does noone remember that part.
That does not mean that it's content for the next 10 years worth of expansions should have been present at release date though.
I see arguements that end-game content is the most important content in an MMORPG... It isn't. I saw a post from someone who wants leveling abolished, just start us ready for end-game. I see posts saying that people who want to enjoy the journey to the end are part of a dying breed..... that is just sad. While trying to avoid a social commentary on this.... Why aren't more people bothered by people who want things just handed to them both online and IRL? Some jerk cuts you off in traffic to shave five seconds off his commute even if it almost makes you wreck? You would come on the forums and support that guy right?.... That's basically what I'm seeing every day on here.
I've been accused of whiteknighting (among other things), called a troll (among other things), and disliked (...among other things) for wanting fair, balanced gameplay that rewards those who make the same amount of effort with the same amount of reward (RNG aside). XI had its jerks, but it was a different mentality, as many should agree, a much better one.
To the person who commented on WoW being hard.... I played it, once. On a level 80 that belonged to my friend, I was solo'ing a raid that i've never done before, and it was simplistic, though the last boss in it did kill me (no idr the name of the raid but it wasn't a stupidly early one). I'd get hit by something one time and go "oh i should move".... it was like trying to put the square block into the round hole when i was 1.... try it once, then think "hey i'll just put it in the square hole". WoW is not hard, just different. Ifrit's latency issues are why people die after they've fought him once, not cuz they can't hold a stick in the direction of "run away".

FFXIII-2 was to save the franchise once, 2 failed games that get crushed in ratings and rantings is probably killing them, but in spite of this I doubt that the number of active/paying accts is going to be the thing that loses them jobs on a "you haven't reeled in enough fish" basis. 300k players paying monthly for a decade is far more useful and lucrative over the long term than 10 mil that are in for a 30day free trial and only 2% stay after the 30 days. And only 10% of them stay past the 1 year mark.
Hell most of the people playing now have been playing(or at least had an acct) for a year now.
Free client dl, 30days free play, a fair bit of advertising, accept the HUGE revenue hit from not selling the client and hope to keep 2% of that base as long time players, that's where I'd put my money, but I don't really understand business/marketing strategy.
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Hell i would go back to XI but Se made me rage quit case i spent 2 years getting my Aegis shield then they say: When you upgrade relics it will still be the best. That was bullshit so i quit. If shit didn't take so long to do in the game i would have played it regardless of the lvl cap increase but i felt like SE gave me a swift kick in the dick, cause of all the time sinks they add and all the bullshit they made you go thru to get gear was all undone by a single patch.
We're kidding ourselves if we think we're ever going to get another good FF game. Without Hironobu Sakaguchi there is no Final Fantasy. The series died with his resignation, XI was his last FF and it was the last one that was any good.
I read something on his new company's website about surfing/business, something so simple but yet it was written so beautifully and poetic.
Yoshi P said he wanted XIV to have the same kind of impact 7 did... I like Yoshi P but come on he's no Sakaguchi, Nobody is. When he was Square's vice pres he put his special touch on each title that made it an FF, but now all SE tries to do is copy other games. ex: making XIV a WoW clone, or modeling 12's story off of a disney movie, 13/13-2 stories mainstream anime garbage.
I have hope for 2.0 like the rest of us but as the past decade has taught me, Final Fantasy under the 2004+ management will disappoint at every turn.
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