Quote Originally Posted by Harmonea View Post
Why? Because visual polish makes some actions more satisfying. Same reason games spend time on unique walk animations or cool weather effects.

Neat suggestion, OP. I liked the little protect strike effect, and a subtle little shatter visual when Adlo or Benison breaks would be interesting as well.
^ this pretty much

I especially thought of this during the stormblood release video when it shows Susano's sword coming down on the dark knight's shield and it just kinda... "breaks" and there's a visual for it. As if the shield actually broke on impact and deflected it.