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  1. #1
    Player
    Harmonea's Avatar
    Join Date
    May 2014
    Posts
    129
    Character
    Seraph Altima
    World
    Mateus
    Main Class
    Dancer Lv 80
    Why? Because visual polish makes some actions more satisfying. Same reason games spend time on unique walk animations or cool weather effects.

    Neat suggestion, OP. I liked the little protect strike effect, and a subtle little shatter visual when Adlo or Benison breaks would be interesting as well.
    (4)

  2. #2
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Harmonea View Post
    Why? Because visual polish makes some actions more satisfying. Same reason games spend time on unique walk animations or cool weather effects.

    Neat suggestion, OP. I liked the little protect strike effect, and a subtle little shatter visual when Adlo or Benison breaks would be interesting as well.
    ^ this pretty much

    I especially thought of this during the stormblood release video when it shows Susano's sword coming down on the dark knight's shield and it just kinda... "breaks" and there's a visual for it. As if the shield actually broke on impact and deflected it.
    (1)