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  1. #1
    Player Neoom's Avatar
    Join Date
    Jan 2020
    Location
    Bed
    Posts
    112
    Character
    Neo Avialae
    World
    Cerberus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Packetdancer View Post
    Meanwhile, I enjoy discussing system design, so instead of diving into an argument, I'll provide a new facet of this topic to argue about! In that spirit, here's my personal take on how the Mentor system could be fixed: https://docs.google.com/document/d/1...it?usp=sharing
    I enjoyed reading your take on this topic, was really well worded and easy to understand your ideas.
    Your idea of the new commendation system seems something that could possibly work and thin out the amount of mentors, importantly the bad apples out of the bunch. But also it gives more thought to the commendation system than just "Oh you're a healer/tank" or "everyone else left so I guess you get it".
    Also you didn't forget about the good mentors, who do deserve atleast a good job "price" for their job they have done well, it being small or not.
    I could see some of your ideas if not all actually give a change to mentor system
    Also welcome back to the game! Its nice you still enjoy it just as much or even more now!
    (0)

  2. #2
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Neoom View Post
    I enjoyed reading your take on this topic, was really well worded and easy to understand your ideas.
    Thank you!

    Like I said in the document, my one concern about the design is that I can see a fairly clear reason, architecturally, why the commendation system works as it presently does and you can't commend someone who's left the duty instance. However, I suspect the limitations of the data center architecture which might've made that a requirement before are probably at least somewhat alleviated by the more recent cross-world capabilities; we demonstrably have the ability for one world server to send messages directly to another now, and what would've been unfeasible to implement before is probably merely extremely inconvenient.

    But obviously, this is just an outside observer trying to make an educated guess at the server architecture from the end-user side.

    Quote Originally Posted by Neoom View Post
    Also welcome back to the game! Its nice you still enjoy it just as much or even more now!
    Thanks! I definitely am enjoying it more than the first time around. Which is in large part due to having found an excellent chill but supportive FC this time, honestly; without that community of folks to do things with and learn from as I got my feet under me, I expect I would've drifted away once again after a while. Instead, I've made a lot of new friends and—for the first time in several years—found an MMO to call home again. So it's good to be here!
    (3)