So with ifrit the othere day i was THM and i would start casting thunder and Ifrit would use the Plume and i would start running but my spell went off and i got caught in it. it was only 1st phase ifrit so wasnt a big deal. but then second phase came and one again plume, and my character got locked cause spell went off and i died. So then i though ok maybe cause it was probably at like 90% done so moving wouldnt cancel it. But then it was happening the whole night at ifrit and i looked at the casting bar and it wasnt even at half but the spell wasnt cancelling. and i thought that they made it if you even touch the analog stick it cancels the spell. Has anyone else had this problem lately?