Quote Originally Posted by TheMightyMollusk View Post
The only real new mechanic is the floor colors. Even that sorta resembles Angra Mainyu from World of Darkness, in that you don't want to stack the debuff too high; it just happens a lot faster here. The complication is that Tsukuyomi starts stacking mechanics faster as the fight drags on. It can get hard to keep track if you get flustered easily.
The two mechanics look and function differently, but it is handled exactly the same way and the result from doing the mechanic correctly is swapping one debuff with another to prevent death (crazy that failing the one in WoD still oneshots me @80 lol) I'd say the difference is that with moonbabe, you'll have to repeat it at least twice to prevent the stacks from getting to 5 during its phase.

The stacking of mechanics is something the OP will have to get used to. I believe it's around here that mechanics in NM starts utilizing the background more as well. I bounced like a trampoline during my first Susaku fight.