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  1. #1
    Player
    RayddenPrime's Avatar
    Join Date
    Feb 2020
    Posts
    64
    Character
    Raydden Prime
    World
    Excalibur
    Main Class
    Samurai Lv 80

    ADD A GIANT MAZE!!!!

    I was thinking that a giant Maze ( map sized maybe) would be amazing for the game. for treasure or epic loot.
    A very difficult maze , that keep changing...like walls keep changing or something. and in the middle we get the loot . no map no indication. designed to get us lost.
    like harry potter of maze runner or something like that.

    if anyone that can reach the devs could pitch in this idea ..it might happen.

    (30)

  2. #2
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Would work well as a Gold Saucer attraction, I'd say.
    (25)

  3. #3
    Player
    RayddenPrime's Avatar
    Join Date
    Feb 2020
    Posts
    64
    Character
    Raydden Prime
    World
    Excalibur
    Main Class
    Samurai Lv 80
    i 'd want it to give some good loot tho, like big amount of gil, or some cool looking gears or whatnot ..something worth the struggle ..that is if someone can make the idea reach the devs lol and make it happen
    (1)

  4. #4
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Viglundur Krummason
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by KageTokage View Post
    Would work well as a Gold Saucer attraction, I'd say.
    Yeah. I’d try it if it were a Gold Saucer event.
    (1)

  5. #5
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    546
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    Quote Originally Posted by KageTokage View Post
    Would work well as a Gold Saucer attraction, I'd say.
    That actually sounds really fun for Gold Saucer... something instanced like the Leap of Faith that just goes to a map like the Valentione one, but more complicated, and solo and with cactuar statues to collect before making it to the end.
    (3)


  6. #6
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by KageTokage View Post
    Would work well as a Gold Saucer attraction, I'd say.
    This.

    I wouldn't want it in say, a dungeon, but as a gold saucer event a random maze could be fun.
    (0)

  7. #7
    Player
    Varilyon's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    558
    Character
    Lakryma Tyental
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Yes please! That would be a-maze-ing!
    (2)

  8. #8
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Pls no <10 chars>
    (5)

  9. #9
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Honestly, this is kind of what I've always hoped Deep Dungeons would be. Instead, they're this tedious and frustrating mad dash to the exit while being occasionally screwed by dumb traps...
    (8)

  10. #10
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Honestly out of all the potential GATES they could add this kind of content would likely be pretty easy to implement. They could even use various free bots laying around the net to design the mazes for them before just placing the assets and doing the rest of the coding work. Though I would hope that if they did add a Maze GATE that it would be a little more involved than a straight run to the finish. Maybe moving hedges, enemies, and traps to spice things up.
    (3)

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