I did ask that we refrain from "BLU should be a normal class" comments. Yeah, the devs could nerf those skills, give BLU a normal toolkit and 3 different weapons to make it 3 different jobs, but thats not what BLU is and goes against what BLU is designed to be.
What makes BLU special is the strategising around its abilities, as a tank, knowing how to compensate for the lack of health using diamondback and working through these flaws is the most fun I've had in old content in a long time. Thats what BLU is supposed to be, and those skills are what make the job special.
Yes, the way mimicry works right now isn't great, and yes, additional mimicry enhanced skills that give each role more identity would be great, but trying to turn BLU into a "normal class" isn't what BLU is about. Playing BLU at endgame is like nothing else the game offers right now.



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