Results 1 to 6 of 6

Hybrid View

  1. #1
    Player
    Aurida's Avatar
    Join Date
    Mar 2019
    Posts
    238
    Character
    Maribelle Morunaude
    World
    Faerie
    Main Class
    Paladin Lv 90
    Maybe if each one took a recursive venture coin! So you could do 2 for one quick venture, then +1 on top of the 2 for another, +2 on top plus 2 for another...

    So it'd be 2 for 1, 5 for 2, 9 for 3, 14 for 4, 20 for 5, 27 for 6, 35 for 7, and 44 for 8 which is probably where it should cap out honestly. It'd be a nice dump for the thousands of venture coins that everyone has!
    (1)

  2. #2
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,452
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Aurida View Post
    Maybe if each one took a recursive venture coin! So you could do 2 for one quick venture, then +1 on top of the 2 for another, +2 on top plus 2 for another...

    So it'd be 2 for 1, 5 for 2, 9 for 3, 14 for 4, 20 for 5, 27 for 6, 35 for 7, and 44 for 8 which is probably where it should cap out honestly. It'd be a nice dump for the thousands of venture coins that everyone has!
    I'd accept that as well, even though I don't have thousands of coins. I just ran out a few days ago and had to turn in what old gear I had to get enough currency to buy more.
    (0)

  3. #3
    Player
    3ureka's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    51
    Character
    T'kala Moonlithe
    World
    Jenova
    Main Class
    Monk Lv 80
    I had to get my retainers to do something *other* than quick ventures, so I could recoup some coins :sweat: haha

    But honestly, this would be a great idea! I'm not sure how the items would be handled if you queued for different things. That is, let's say you wanted your Botanist retainer to collect some Tiger Lilly and Lignum Vitae Lumber; would those items all be held by the retainer until you came to collect? I can't confirm this, but I feel like there's an unspoken limit to how many unique items you can receive at a time. In any trade transaction and in the mail, you can only receive 5 unique items. I feel like it'd be easier to implement multiple queuing of the *same* item as that would just be a matter of increasing the quantity of nq/hq material gathered, resulting in a max of 2 unique items. Again, I'm definitely not sure that this 5 unique item limit is a thing, so take what I just said with a grain of salt :P

    Also, let's say you sent your retainer to do 4 quick bounties. Could you stop him/her after the second (so that they can do something else)? Or would you just have to wait until all 4 quick bounties are done?

    Really awesome concept, though! 10/10
    (0)