Quote Originally Posted by Lastelli View Post
I'd argue that the way many people think about casual content is wrong. It really looks like "casual content" is self-completing content to you guys. Content you can join and clear without knowing a thing about the game or your job and without being accountable for you actions since you can just be carried by the rest of the party/alliance. That's the case for dungeons and most of the 24 man raids.

I'd say casual content is content that can be cleared reasonably fast with some practice by a group of coordinated people without serious physical or mental disabilities.

Now, clearly difficulty is subjective. Some people don't understand crafting rotations and find them difficult, but I think no one in their right mind would then proceed to define crafting as "hardcore content". But at the very least, extreme trials and the first 2-3 turns of savage can hardly be defined hardcore content. They just require you to...play and think, I guess? But I do realized that when the rest of the game can be completed with zero effort, even that may look like an ordeal.

Personally, I would define ex trials and the first turn of a savage tier as very casual friendly.
Casual content is something you can do casually. There are two applicable meanings: either content that you can do in a relaxed/unconcerned manner and/or content that you can do in a noncommittal/impermanent/irregular manner.

When the NA community decides it has to use the party finder to clear Extreme trials and Savage raids (including the first turn of each tier), it has branded those contents as non-casual.

Again, if you have a problem with the label of hardcore, you can take it up with the people who might not agree that they are midcore contents, because those are the only two valid options as far as the NA community is concerned.

P.S. On the matter of being carried, that's just the nature of group content, but enough people still have to know what they're doing to get a clear. Even solo instanced duty can be failed, so you do have to know something about the game and you are accountable for your action for all contents. The difference between each content is just the degree to which the party can accommodate your weaknesses.