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  1. #10
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    the fact is that the casual gamers have always paid the bills for MMOs while the "hardcore" reap the reward
    That depends on which of the numerous axis' you're choosing to define hardcore on at any given time.

    Theres multiple games which only have a "hardcore" base, and theres several who make more money off a hardcore base than the "casual" base.

    The freemium model of games, MMO's included, is overly dependent on the whale spenders to stay alive, and theres entire sections of the industry dedicated to the psychological manipulation of the reward cycle to promote that spending.


    I've worked with publishers that make clash of clans style games with different skins and korean-style MMO's. The top .2% of spenders spend more than the entire "casual" base combined, per month.
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    Last edited by Barraind; 01-16-2020 at 08:48 AM.