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  1. #27
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    Join Date
    Aug 2019
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    Quote Originally Posted by PyurBlue View Post
    This is the wrong way to look at it. What actually happened was that many were happy, but others were not. Those who weren't were vocal, perhaps because they were the majority. The fix is simple, let them avoid the duty. This is why Savage works. It doesn't exist in roulettes, it's up to the player to take part.


    Constant threads like this show the opposite. There is a clear demand for harder content. It just needs to be added in a way that doesn't interfere with players who are looking for a more casual experience.


    The trial also received praise for those very same things.


    This does help with the challenge aspect, although your ability to solo will vary drastically based on what class you play (or can play). It also means you're not playing in a group setting, which is one of the appeals of a MMO.


    Or that there are issues with it, like excluding cooperative play and limiting class viability.


    If deep dungeons were the answer, this thread wouldn't exist. You're oversimplifying things way too much, maybe because the type of content being asked for doesn't interest you. That's completely fine, but if you think one piece of difficulty content is equivalent to any other and the details don't matter, you can't really tell me that what I want is already in the game. It's not.

    Rath was shunned by an overly large bit of the playerbase for being - unfair- and other things when Rath was literally everything people apparently have been asking for. And yet hardly anyone did it and those that did it was like pulling teeth. Hell more people do it now siply because they can unsync it. Making the point of it pointless. And while you may want this stuff, the fact we have a very easy mode in the easiest part of the game - cause apparently people couldn't beat THOSE and yes... complained about it here - proves my point. Maybe I am oversimplifying it.. but I don't see why I shouldn't. Time and time again people ask for things to be harder and when SE DOES give us something the overall playerbase cries and complains until it's nerf. Have SE gotten better about not doing this .. yes. but the damage is already done. Hell asking for more dungeons when we only get 1 dungeon per patch now is funny.. they aren't making more.. they are making less.


    What should be being asked isn't harder dungeons... but fixes and systems to make the over all playerbase BETTER so we can get harder content in the mainline of the game. Because as long as the playerbase sucks it'll never be a gain to make things harder. Ultimate doesn't count cause that is using old assets and if they had to make new ones it wouldn't be here. The reaosn we have it is because it's not extra work. - Even tho even THAT was limited once upon a time. go firgure....-
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    Last edited by monk-dps; 01-21-2020 at 07:15 AM.