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  1. #1
    Player
    Tsalmaveth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    208
    Character
    Verdandir Sadi
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by monk-dps View Post
    So people didn't ask for 4 man extremes? People didn't ask for random mechs in things? I seem to remember those things being asked.. so yes they actually did. And like I said it was a start. People cheesed it because they couldn't do it normally cause of a lack of skill. I ran into so many people who couldn't understand simple things like moving out the way. It was a mess. That fight showed just how bad the playerbase is at this game. It's pretty bad. I'm not saying it was perfect.. but it did give people things they wanted.
    No, it wasn't a lack of skill... It was MISSING A KEY MECHANIC that the other game HAD. DODGE-ROLL. Have you PLAYED Monster-Hunter World?? That's a KEY mechanic that is used in that game. They literally changed up how this game works for a single fight and expected it to 'just work'. Of course it caused issues. Give me a break.
    (1)

  2. #2
    Player

    Join Date
    Aug 2019
    Location
    Limsa city
    Posts
    337
    Quote Originally Posted by Tsalmaveth View Post
    No, it wasn't a lack of skill... It was MISSING A KEY MECHANIC that the other game HAD. DODGE-ROLL. Have you PLAYED Monster-Hunter World?? That's a KEY mechanic that is used in that game. They literally changed up how this game works for a single fight and expected it to 'just work'. Of course it caused issues. Give me a break.
    When people can't move out the way when Rath takes 3 moves to turn to look at you charge up his move and then fire. You have penty of time to move, but people not moving is a lack of skill. You going to tell me people don't suck? If they don't then explain the biggest thread on this forum where people don't move, don't heal, don't tank, and don't press buttons. Rath while not perfect showed to me how bad most people are in this game.
    (0)

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