
Originally Posted by
Eliadil
From what I've gathered playing roughly the four jobs :
Monk is the easy to learn/easy to master melee, limited in its gameplay, that kinda rotates and repeats itself, but it does decent damage and has some nice utility to bring to the party.
Brotherhood is really good to boost physical damage, and boost your own damage as well by giving you a lot of chakra proc, and Mantra is a 20% group healing buff. The job works fine but the over-reliance on positionnals can make it clunky sometimes, and downtime is your worst enemy as you can take forever to build back your ressources if you're not carefull.