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Thread: RDM level boost

  1. #1
    Player
    kanjitai's Avatar
    Join Date
    Apr 2011
    Posts
    180
    Character
    Aqua Maku
    World
    Excalibur
    Main Class
    Miner Lv 57

    RDM level boost

    I just came back to the game after a long break. I unlocked the RDM job and decided to buy the level boost to 70. I have heard players hate people who do this because they don't know how to play the job. That's why I'm posting here. I'm hoping people can give me pointers. I don't want to go in blind and suck. Any help would be welcomed. Thank you.
    (0)

  2. #2
    Player
    Kaiserdrache's Avatar
    Join Date
    Aug 2018
    Posts
    305
    Character
    Merridyll Cailleach
    World
    Shiva
    Main Class
    Bard Lv 80
    People do hate this for a reason, me including.

    You can't expect to buy just 70 levels, have absolutely no experience with it, the skills and the overall gameplay mechanic and how they are eficiently used n played out and expect from this to be immediately able to play the job like the most talented pro player.

    Experienced longtime players get quickly an eye for level booster noobs that are just too lazy to play the game right and get to learn their job they play from scratch on to learn how to play effectively thei skill rotations, which is the most obvious thing people recognize, especially from DPS, when the damage of the group sucks, due to booster noobs in the group constantly failing at doing their skill rotations right, or because of using many or certain skills not, because of being clueless what the skill does, or when/ at which moment you should which skill, resulting in thesd kind of players obviosly dieing also more oftenly from their made mistakes or from being unable to use the right skills at the right moment.

    Often you reconize such players also by being too stupid/unable to use Limit Attacks, because they rushed witgh thesec brainless boosters into the game, without even knowing at all the game's tiniest BASICS.

    This is why booster noobs are disliked and have that bad reputation.

    So the only advice I can give you, If you don't want to go in blind and suck ( what you most likely would end up doing) is - say no to boosters, take yourself the time to Level RDM from 50 to 80 while playing the class normally through its job quests and you will get the understanding of playing this job to suck not witg it.

    You do yourself only a favor with that, as others as well too

    Boosters are good/senseful only for experienced players with Alt Accounts, which want just to save themself some time, so that they don't have to go through all the stuff of the game again, that they already know from playing the job the first time on the Main Account.
    (9)
    Last edited by Kaiserdrache; 01-11-2020 at 10:22 AM.

  3. #3
    Player
    Jillian's Avatar
    Join Date
    Apr 2012
    Posts
    206
    Character
    Jill Winters
    World
    Hyperion
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by kanjitai View Post
    I just came back to the game after a long break. I unlocked the RDM job and decided to buy the level boost to 70. I have heard players hate people who do this because they don't know how to play the job. That's why I'm posting here. I'm hoping people can give me pointers. I don't want to go in blind and suck. Any help would be welcomed. Thank you.
    Read your tooltips, look over your traits, and look at your role actions. Take the time to try and learn what the actions do and how they work together. Set up your hot bars appropriately. Practice on a dummy, in potd, hoh, and other low level dungeons. You can also look up written guides or visual/audio guides on youtube. The forums might also have some how-to-job guide resources available so you can also try to make use of the search function.

    Your best bet is to learn how everything works and practice until you feel like you have a handle on the job and can play it efficiently in higher level content. Don't join harder content (ex. extreme primals) until you're comfortable playing the job. With enough practice and experience, you will be okay.

    Also, not all players care if a new or returning player buys a level skip potion. As long as the player takes the time to properly learn how to play the job and practices it enough, it doesn't really matter how you level.
    (4)

  4. #4
    Player
    OneTrueMiqote's Avatar
    Join Date
    Jul 2019
    Posts
    32
    Character
    Reina Kousaka
    World
    Leviathan
    Main Class
    Thaumaturge Lv 80
    The basics of Red Mage is simple. After each hardcasted spell, your next spell would be instant under the effect of Dualcast. As such, you always want to pair a short cast with a long cast.

    The shortcasts are Jolt, Verstone, and Verfire, and they all have a 2 seconds cast time. The latter two have a chance of being generated by the long casts, Veraero and Verthunder, which all have a 5 seconds cast time. The spells build up white mana and black mana at different amounts. If your manas are imbalanced by more than 30, the mana generation would be halved. When you have 80|80 mana, you can spend them on series of pwerful attacks (your melee combo) which are in melee range.

    Then you have some ogcds, which serve as additional damage. Make sure you use them on cooldown.

    There are also aoe version of the spells. Veraero II and Verthunder II as your shortcasts, and Scatter (later Impact) as your long cast. The principle behind the rotation remains the same. Instead of the melee combo, you spend your mana on an aoe version of the melee attack.

    For more information, feel free to refer to this guide. https://docs.google.com/document/d/1...iWwMSL2NM/edit And join the Balance Discord if you have any questions.
    (4)

  5. #5
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Of all the jobs to boost, RDM has the least impactful (heh) consequences on how well someone plays taking just job learning into consideration. The rotation at 50 is essentially identical to the one at 70, and heck even at 80, so there's very little learning needed above what you already would have had to learn at 50. E.g. most Jobs need to learn different rotations at different levels, or at least have some significant mechanic added to the mix partway through levelling. BLM is a very good example of this, and requires learning multiple rotations for all the various DF level syncs. Technically, RDM does have some minor differences at lower levels, for example, different balance levels needed for the melee combo. But since the job starts at 50 everyone has to learn these differences from the same starting point regardless if they have the boost or not so the boost doesn't make a difference.
    (6)

  6. #6
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    One thing I would suggest is to go to the Palace of the Dead and do it solo. RDM is very well equipped to deal with everything PotD can throw at you so it's not nearly as annoying as it can be with other classes. RDM also does fairly well with PotD in that your growth from level 1 through level 50ish is pretty well presented. You'll actually get to experience the class growth from start (or, actually, before it's hard coded start point) to level 50+ by just playing through to level 40 or so in PotD by yourself without worrying about holding a group back or letting anyone else down, and you can learn how it all feels hands on rather than just in a text description or in a video. It only takes a couple hours at most. RDM, to me at least, is a very tactile class that has a great flow to it that you can only really get into by playing it.

    The only thing you won't really get much experience with in PotD is AoE play but that aspect of RDM is simple and obvious, especially once you understand how the single target works.

    Kudos for wanting to be a RDM and for caring about actually learning the job! Don't let the Skip Pot haters let you down!
    (0)

  7. #7
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,444
    Character
    A'ver Snow
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kaiserdrache View Post
    Snip
    Boosting isn't inherently bad, but it's what people do after boosting is what peeves people. 90% of the time i swear people just queue up for content after doing it, instead of learning how to play the thing they've just boosted. People think they can learn it all on the fly, but that is absolutely not the case. There are nuances to be learned. Half the time people don't even take a cursory look at the tooltips. BLMs are the worst offenders because they don't figure out how Enochian works.

    Like i boosted BRD in stormblood, but i sat there and learned how to play it at a striking dummy first before doing anything with it.

    @OP, boost red mage if you like, but please, for everybody's sake, learn how to play the class before you do anything with it. Learn your single target rotation AND your AoE rotation. Practice on a dummy. Then start queuing up when you think you've got it down.
    (6)

  8. #8
    Player
    Macleod's Avatar
    Join Date
    Feb 2014
    Location
    Ishgard
    Posts
    441
    Character
    Elric Ashmore
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Boosting RDM is such a waste of money, they already start at level 50.
    (7)

  9. #9
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    679
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Boosting isn't a problem. Just read your skills and practice on a training dummy and you should be able to figure out a basic rotation. If you're in the novice network, you can also ask an experienced RDM for additional help.

    The basic idea of RDM is to increase your Black and White magic evenly to spend on powerful melee attacks. RDM spells also grant the dualcast buff which lets you a follow up spell instantly. Use this to get around RDM's longer casting spells. As a starting point practice building your white/black mana to 80/80, which is what you need to begin your enchanted melee combo:

    Build mana with spells > Reach at least 80 in both black and white mana > Corps-a-corps gap closer to enter melee range > Enchanted Riposte > Enchanted Zwerchhau > Enchanted Redoublement > Displacement will push you out of melee range > start over

    AoE is similar, but replace the Enchanted combo with Enchanted Moulinet.

    The rotation I outlined above doesn't include everything (most importantly Manafication and Verflare/Verholy) but it's the core of RDM's playstyle and should provide some context to keep in mind when figuring out how to use skills.
    (0)

  10. #10
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,455
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Reading tooltips has probably been said by every reply here. But it's so true.
    Simply doing this and understanding how your skills work puts you above a good 80% of players.
    (3)

    http://king.canadane.com

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