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  1. #1
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    Half baked, it has to be said.

    To me, while the story, and certain aspects of this expansion exceed the quality of other expansions, there is something lacking, and I feel its important to say.

    Half baked

    I'm sorry I have to say this. This is not out of frustration, or anger, but out of solid disappointment.


    I know not everyone is going to agree, but I think its important to recognize the significance of these points, as if this trend were to continue, we will begin to see more and more unfinished and unfleshed out parts of other articles of content.

    Most importantly, if we are getting less dungeons, unfleshed out jobs, unfleshed out races, less content overall,

    what are we getting instead?
    And do we enjoy said content?

    >>Look at Blue Mage.

    How many people are actually doing alexander savage as Blue Mage?

    I think it was said 1-5% of the playerbase does savage, and lets say 80% of the playerbase levels Blue Mage, which is 100% a wrong number but I'm purposefully inflating it for this point, how many of those 80% of people leveling BLU are doing savage with it? 1-5%? so going off that, we're looking around less than 1% of the playerbase to at maximum 3% of the playerbase who is doing savage for the mount. Is this what we want?

    Conversely how many people are Hrothgar, how many are Viera? how many do dungeons? I personally feel content, races, glamour, and most importantly jobs, should absolutely take presidence over content created for less than 1% -3% of the playerbase.
    To me Hrothgar, Viera, Gunbreaker and Dancer all feel like limited jobs and races.

    I am very disappointed in these four aspects of the expansion. I feel these were very poorly implemented, and clearly rushed.

    While I do not play as Hrothgar or Viera, I could not imagine being either race.

    Race:

    Hair-
    Each race severely lack in hairstyle options, including but not limited to the purchased ones from the mogstation. I find this a critical issue, as some people have paid a premium amount for hair styles, and character changes, (fantasia's) and are unable to utilize them on a specific race. We are going into 5.2 and there seems to be no actions about addressing these issues....
    Headgear-
    Each race, not only does not have access to numerous pieces of headgear, but It is also important to note, that some outfits, such as Darksteel or other similar models were released so that the head of these races were able to come out and clip through the head piece of the gear, which was, to say the least, a very disturbing sight.
    Outfits-
    Lastly, Hrothgar and Viera both completely lack their own race specific hempen sets, which this isnt as large of an issue as the above mentioned, but now my personal opinion, should either 100% get their own designed, or all races should have unlocked hempen sets, as it is not right for Roegadyn and Hyur to have to share while no other race can. (or conversely, Hrothgar and Viera lack unique sets.)


    Jobs:

    Sounds-
    To me the sounds of GNB and DNC are lacking greatly. Thinking of actions like Flare, Holy, Circle of Scorn, Midare Setsugekka, Mudra, and such, GNB and DNC to me, lack significantly in the sound aspect of the job. Each action sounds almost identical, and nothing seems unique.
    Animations-
    Following the previously mentioned issue, GNB and DNC lack also in the animation department. Actions like Flare, Holy, Circle of Scorn, the screen does a little shake for those actions, adding to the flare and uniqueness of the job, giving them that extra "umph" if you so please. GNB and DNC, completely lack any unique animations. In fact, GNB the animations for their combo, look almost exactly identical. These were issues brought up about 1.0 and now have returned....
    Weapons-
    Probably the most important issue about these jobs to me, are their lack of weapons options. I understand its time consuming to create weapons, but..... the fact that Square-Enix openly stated they have no plans to create primal weapons for these jobs is to me, quite alarming.
    "Q54:
    Do you have any plans to add crafted primal weapons for gunbreaker and dancer?

    A54:
    Sorry, we don't have the free resources to account for this at the moment. The character team might slowly work on it between patches, but I can’t say "we’ll do it.""
    http://forum.square-enix.com/ffxiv/t...ns#post5126751

    In closing, Blue Mage is nothing what it was said it was going to be.
    Blue Mage is not a solo job. It cannot solo most content other jobs can solo, and if it can, its not any faster.
    Blue mage is not Overpowered, see point made above.
    Blue Mage is not a party job, but we knew that, yet now they are trying to force us into BLU only parties, and people are now having the very discussions about if they should keep a BLU in party without certain actions, the very reason they said they wanted to make BLU limited in the first place.
    What blue mage is turning out to be, is their way of how 2.0 relics were created, something to encourage people to do "dead content" instead of making dead content appealing by adding say a time record so players can compete for world records, and have their names displayed in game. Similar to FFXI. Etc.


    TLDR
    Are you willing to give up Job animations uniqueness, and glamour options, Race uniqueness, and more glamour options for content like Blue Mage savage mount.
    (39)
    Last edited by Daniolaut; 01-10-2020 at 11:21 PM.

  2. #2
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    Idk. I like the DNC animations very much. I don’t think they’re lacking at all. And I don’t need explosions and a bunch of nonsense while I’m throwing my chakrams.

    I don’t really know how you can say DNC lacks unique animations. All of them are different from one another, down to each of our steps during Standard and Technical. I think the combos and their animations flow incredibly well—they don’t have that jarring appearance when you interrupt one with an oGCD like some jobs do.

    And changing sounds for jobs is a double-edged sword. Have you seen the complaints that arose when they changed the GNB sounds?
    (56)
    Sage | Astrologian | Dancer

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  3. #3
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    Quote Originally Posted by HyoMinPark View Post
    Idk. I like the DNC animations very much. I don’t think they’re lacking at all.

    I don’t really know how you can say DNC lacks unique animations.
    In regards to DNC specifically,

    I'm referring to their lack of weapons glamour, and their lack of sounds. The job is very basic, and then while yes the animations visually are appealing and fantastic, their sounds are all identical.

    GNB on the other hand, completely lacks both in my opinion.

    You're welcome to enjoy the jobs as they are, but I personally do not find them unique, and are lacking very noticeably when compared to any other existing job.

    I assume you and anyone who likes your post, prefers having BLU savage content, BLU Only parties instead of DNC glamour weapons and DNC sounds.

    I hope we continue to give proper feedback on this topic so Square-Enix can make the correct decisions moving forward when creating content, and new jobs and races.


    (as this was the topic of the thread. I was not complaining about the visual appearance of DNC animations. If you read the post you would have noticed, that it was about how in certain ways the new jobs and races are lacking when compared to existing ones, and what content we are getting instead of completely fleshed out content. Such as BLU mage savage content, and if we prefer to get BLU savage parties instead of say Primal weapons, unique hempen sets for Hrothgar and Viera, etc. I mean, I even made it clear with the TLDR... but here we are, pulling out DNC visual animations, when I didnt even touch on that. Thank you for derailing the thread with the first comment.)

    thank you.

    Quote Originally Posted by TheMightyMollusk View Post
    I assume some people do like apples over oranges, but that doesn't make them the same thing.
    Thank you for derailing the thread even more.

    I am not talking about BLU specifically, or DNC visual animations. I'm referring to the overall issue, of,

    The fact, that GNB, DNC, Hrothgar, Viera, lack when compared to existing races and jobs. Its a fact.

    And then what we are getting instead. Examples given, BLU savage...

    I could give more examples, but I expect you would nitpick those examples instead of discussing the topic at hand.


    Quote Originally Posted by Rufalus View Post
    Yeah personally I'd have to put dancer sound effects at a super low priority. It has never entered my mind as something lacking.

    I might be weird but I'm loving the 2nd release of blu content lol. It's one of my favorite things in the game now but filling blu-only parties for some of its content can be hard. I need to remember to make PFs in the weekend.

    My personal resource management request would be going all-in one the 'relic' type upgradable stuff. More variety in the activities to upgrade, more customisation in the result such as make the dye change the glow color.
    While I dont agree with you, this is something I can appreciate, you give solid reasoning and statements of what you like and dont mind. Instead of pulling something that I didnt say, or saying something completely off topic. A genuine thank you. No sarcasm.
    (6)
    Last edited by Daniolaut; 01-10-2020 at 11:37 PM.

  4. #4
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    TheMightyMollusk's Avatar
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    Quote Originally Posted by Daniolaut View Post
    I assume you and anyone who likes your post, prefers having BLU savage content, BLU Only parties instead of DNC glamour weapons and DNC sounds.
    I assume some people do like apples over oranges, but that doesn't make them the same thing.
    (25)

  5. #5
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    HyoMinPark's Avatar
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    Quote Originally Posted by Daniolaut View Post
    You're welcome to enjoy the jobs as they are, but I personally do not find them unique, and are lacking very noticeably when compared to any other existing job.
    I disagree.

    Quote Originally Posted by Daniolaut View Post
    I assume you and anyone who likes your post, prefers having BLU savage content, BLU Only parties instead of DNC glamour weapons and DNC sounds.
    Perhaps you shouldn’t assume. Haven’t you ever heard of what happens when one assumes?

    I don’t give a flip about BLU or any of the content it offers. I haven’t even touched it since I leveled it to 50 the first week it was released back in Stormblood. I just don’t think that changing DNC’s sounds is something that the developers should focus on. I can get behind them adding in more weapons for glamour—or more outfits that are generally more in line with a DNC aesthetic. I’ve been a huge advocate of crafted primal weapons for both it and GNB, and have posted about it several times on this platform. But changing the sounds? Why don’t they focus instead on balancing it and the rest of the physical ranged against the other DPS jobs first? Or some of these glamour options that you would like to see? The sounds aren’t an issue.

    DNC sounds are not a complaint I can say I’ve ever seen until you brought them up. It’s very likely that it’s a thing many don’t even care about. And, as I said, changing sounds can have more negative impact than good. See: GNB sound changes and combat voice changes.

    Quote Originally Posted by Daniolaut View Post
    I was not complaining about the visual appearance of DNC animations. If you read the post you would have noticed
    You literally said that the animations were lacking, to which I directly contested by saying “I don’t think they’re lacking at all”.

    Quote Originally Posted by Daniolaut View Post
    Animations-
    Following the previously mentioned issue, GNB and DNC lack also in the animation department. Actions like Flare, Holy, Circle of Scorn, the screen does a little shake for those actions, adding to the flare and uniqueness of the job, giving them that extra "umph" if you so please. GNB and DNC, completely lack any unique animations. In fact, GNB the animations for their combo, look almost exactly identical. These were issues brought up about 1.0 and now have returned....
    If you want DNC’s “equivalent” of Flare, Holy, CoS, then it’s either of the Finishes or Saber Dance. Those are it’s animations that give it this “umph” you want. It doesn’t need giant balls of exploding lights to make it look nice, and I don’t see any need to change or edit animations to fulfill this desire to make things “more flashy”.

    (The screen also doesn’t visibly shake when you do things like the attacks you’ve listed. Our screens are static unless we opt to move the camera around ourselves while we’re using the skills. I’ve Holy spammed in dungeons enough to say with confidence that my screen doesn’t shake when I’m doing it.)

    Maybe read what you actually wrote before you accuse me of being the one who isn’t reading. Thank you.

    Quote Originally Posted by Daniolaut View Post
    What I dont appreciate is someone saying "DNC visual animations are fine, I dont want them to be more flashy" and then everyone liking that post, because that was not the topic at all, and derails the thread, so Square-Enix just will see the highest voted comment and disregard the thread, and when the highest voted comment is completely off topic its counter productive.
    It’s not a thread derailment or off-topic when your opening post directly addresses DNC (and GNB) animations and claim that they are lacking. I replied to the part of your post that was applicable and relevant to me: I main DNC—I have since ShB dropped. I don’t really play Viera or Hrothgar characters enough to say more than “hairstyle limitations are dumb” and “locking Hrothgar behind Fantasia-ing to change their hair because hair and face are locked together harder than Au Ra horns and face is super dumb”, but those have both been repeated ad nauseam on these forums that I think the developers know people are unhappy with them. I don’t really care about BLU, nor do I dabble in it enough to speak on it with any sort of authority, so I didn’t address your concerns with it.

    I’m terribly sorry that some people agree with my opinions and not yours. If you didn’t want to hear opposing opinions and just wanted an echo chamber, you really came to the wrong place.

    I can agree with some of the things you said, but I disagree when it comes to DNC sounds and animations.
    (26)
    Last edited by HyoMinPark; 01-11-2020 at 12:36 AM.
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  6. #6
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    Quote Originally Posted by HyoMinPark View Post
    I disagree.
    You disagree, but you just failed to elaborate. I would prefer if you elaborated so a discussion could be made, or people who like your post are actually liking something on topic.


    Quote Originally Posted by HyoMinPark View Post
    Perhaps you shouldn’t assume. Haven’t you ever heard of what happens when one assumes?

    I don’t give a flip about BLU or any of the content it offers. I haven’t even touched it since I leveled it to 50 the first week it was released back in Stormblood. I just don’t think that changing DNC’s sounds is something that the developers should focus on. I can get behind them adding in more weapons for glamour—or more outfits that are generally more in line with a DNC aesthetic. I’ve been a huge advocate of crafted primal weapons for both it and GNB, and have posted about it several times on this platform. But changing the sounds? Why don’t they focus instead on balancing it and the rest of the physical ranged against the other DPS jobs first? Or some of these glamour options that you would like to see? The sounds aren’t an issue.

    DNC sounds are not a complaint I can say I’ve ever seen until you brought them up. It’s very likely that it’s a thing many don’t even care about. And, as I said, changing sounds can have more negative impact than good. See: GNB sound changes and combat voice changes.
    Your comment implies the very thing I stated. Let me quote the TLDR for you again, that was in the Original Post: Are you willing to give up Job animations uniqueness, and glamour options, Race uniqueness, and more glamour options for content like Blue Mage savage mount.

    Key word there "like" implying very specifically, the given content of the thread, for content that is made for a very very small portion of the game. And before you try to pull the other off topic argument, I'm aware savage has its place, I personally need, it I personally dont care for dungeons but I'm not asking them to stop making dungeons. The general idea, is them taking away from existing popular content, then adding to unpopular content, or creating unpopular content. This not something I think they should be doing. Take away from unpopular content to make unpopular content, and take away from popular content to make popular content. Or better yet, dont remove anything, and just make successful things higher quality, and unsuccessful content (such as the original diadem) and create new things there. I"m not going to perfectly align up all my examples cause ... people should just use common sense.


    Quote Originally Posted by HyoMinPark View Post
    You literally said that the animations were lacking, to which I directly contested by saying “I don’t think they’re lacking at all”.
    I didnt literally say animations were lacking. I mentioned DNC and I mentioned animations. What I said specifically, and I quote myself again
    " Actions like Flare, Holy, Circle of Scorn, the screen does a little shake for those actions"
    Meaning DNC lacks this unique trait. I also said DNC animations are all very similar. nothing unique about them compared to their other animations so nothing stands out. All of them are just overly flashy, which makes DNC fun, because it lacks, again in my opinion, in mechanics, so if you dont need to watch your hotbar at all, at least you can watch something flashy, which in that regard, it is successful. It just doesnt have any unique animation that breaks up the same old flashy flash.


    Quote Originally Posted by HyoMinPark View Post
    If you want DNC’s “equivalent” of Flare, Holy, CoS, then it’s either of the Finishes or Saber Dance. Those are it’s animations that give it this “umph” you want. It doesn’t need giant balls of exploding lights to make it look nice.
    '
    I'll try to take a look, thanks for saying something productive finally.


    Quote Originally Posted by HyoMinPark View Post
    Maybe read what you actually wrote before you accuse me of being the one who isn’t reading. Thank you.
    I did read, and I understood, you were the one who didnt.
    (3)
    Last edited by Daniolaut; 01-11-2020 at 12:48 AM. Reason: Changed value to topic, it’s more accurate

  7. #7
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    Quote Originally Posted by Daniolaut View Post
    You disagree, but you just failed to elaborate. I would prefer if you elaborated so a discussion could be made, or people who like your post are actually liking something of value.
    I think DNC is unique enough on its own. I don’t think it looks just like BRD or MCH, the other two physical ranged. It very clearly has its own aesthetic and it’s own kind of gameplay that no other job in this game has. The Steps themselves are different enough to set it apart from other DPS jobs. It may have homogenized utility in Shield Samba, but that’s about it. I cannot pin-point anything that makes it feel overly homogenized with the other jobs within its role. It doesn’t have a DoT or Queen gimmick like MCH does—its gimmick is its dances and steps.

    Quote Originally Posted by Daniolaut View Post
    Your comment implies the very thing I stated. Let me quote the TLDR for you again, that was in the Original Post: Are you willing to give up Job animations uniqueness, and glamour options, Race uniqueness, and more glamour options for content like Blue Mage savage mount.
    No, it doesn’t. It’s you creating an assumption. If I said I preferred BLU content, one would think I would have said so. But did I? No. I didn’t even mention BLU. You were the one who drew your own conclusions about what I said.

    I don’t care about BLU, but I doubt that things like animations, glamour, and all the issues with Viera and Hrothgar are caused simply because BLU has a mount.

    The animations are a non-issue. I’m not going to further address them.

    With the weapons, the developers claimed previously that they did not add in crafted primal weapons for GNB and DNC when they were added due to time constraints. This was not elaborated to even have anything to do with BLU, but they did say that perhaps in the future they will add some. I would like to think that they haven’t forgotten what they said, or that the words weren’t empty.

    With Viera and Hrothgar, I honestly think they bit off way more than they could choose by trying to appeal to the subset of players that have wanted Viera since the teaser images appeared during HW and the subset of players that wanted a more beastial race. I think both would have been more complete—less limitations and with both genders available—if they had just focused on one for 5.0 and one for 6.0. I don’t think BLU‘s mount had anything to do with them ending up the mess they are now.

    Quote Originally Posted by Daniolaut View Post
    Key word there "like" implying very specifically, the given content of the thread, for content that is made for a very very small portion of the game. And before you try to pull the other off topic argument, I'm aware savage has its place, I personally need, it I personally dont care for dungeons but I'm not asking them to stop making dungeons.
    I wasn’t even going to bring up Savage. You’re confusing my replies with the replies of someone else you were bickering with in this thread.

    What I brought up isn’t off-topic when you list it in your opening post and I directly respond to it.

    Quote Originally Posted by Daniolaut View Post
    The general idea, is them taking away from existing popular content, then adding to unpopular content, or creating unpopular content. This not something I think they should be doing. Take away from unpopular content to make unpopular content, and take away from popular content to make popular content. Or better yet, dont remove anything, and just make successful things higher quality, and unsuccessful content (such as the original diadem) and create new things there. I"m not going to perfectly align up all my examples cause ... people should just use common sense.
    This is a theme park MMO. It’s designed to have things that appeal to all kinds of different players. While I can agree that BLU itself is not the most popular of contents available (in my opinion, anyways), people are doing it. While the developers can be extremely stubborn about some things and just not let them go, I wonder if they would have bothered with an update if there wasn’t at least a subset of the playerbase that wanted a BLU update. It’s not up to you or I to really define “popular” and “unpopular” content—nor is it up to us to dictate what they should take away from to implement something else.

    I can agree with increasing the quality of future content—but I have already expressed sentiments many times in the past about this with regards to various different types of content, and I feel like diving too deep into it here will just be me repeating myself. If I thought it would be plausible to suggest them take more time to work on things they plan to implement, I would make the suggestion. But patches are already so dry and lacking that I don’t think patch cycles need to be any further apart than what they are now.

    The most I can suggest is them perhaps giving the dev team more bodies so they can have more people working on newer content. And perhaps also asking their playerbase for feedback. I’ve always agreed with the idea of a player test server.

    Quote Originally Posted by Daniolaut View Post
    I didnt literally say animations were lacking.
    You did, though. You said they were lacking in the animations department. I quoted and bolded where you wrote that, my dude.

    Quote Originally Posted by Daniolaut View Post
    I mentioned DNC and I mentioned animations. What I said specifically, and I quote myself again
    " Actions like Flare, Holy, Circle of Scorn, the screen does a little shake for those actions"
    Meaning DNC lacks this unique trait.
    I already quoted you. You didn’t need to quote yourself again. I read what you said, and responded to it.

    So, what of the other jobs aside from BLM, WHM, and PLD? Are they all also lacking? Or are you just wanting to focus on DNC and GNB here? I don’t think either job needs “the screen to shake” to make them feel unique in their animations.

    Quote Originally Posted by Daniolaut View Post
    I also said DNC animations are all very similar. nothing unique about them compared to their other animations so nothing stands out.
    I contested this as well in my first post—I don’t think the animations all look the same.

    Quote Originally Posted by Daniolaut View Post
    All of them are just overly flashy, which makes DNC fun, because it lacks, again in my opinion, in mechanics, so if you dont need to watch your hotbar at all, at least you can watch something flashy, which in that regard, it is successful. It just doesnt have any unique animation that breaks up the same old flashy flash.
    “Lacks in mechanics”? You do realize that DNCs have several mechanics they have to watch for, right? We have to watch for procs. We have to watch for when Standard Step and Technical Step come off cooldown. We have to keep up with Flourish and use it on cooldown. We have to watch our Fourfold Feathers and Esprit gauges and avoid overcapping both with simultaneously pooling the resources for burst windows. There are quite a few things that the job has to watch out for. I have to ask you: have you actually played this job?

    Quote Originally Posted by Daniolaut View Post
    I'll try to take a look, thanks for saying something productive finally.
    Just because you disagree with the things I said doesn’t mean I was trying to be unproductive.

    Quote Originally Posted by Daniolaut View Post
    I did read, and I understood, you were the one who didnt.
    No, I understood perfectly what you were saying. You think DNC animations are lacking and that they should have some “umph” to them alongside the lines of things like Flare and Holy. Sorry, I disagree. I think they are fine as they are, and I don’t think the sounds accompany them need changing.
    (24)
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  8. #8
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    Quote Originally Posted by MeanDragon View Post
    ink .
    Quote Originally Posted by HyoMinPark View Post
    I think DNC is unique enough on its own. .

    I will say it as simple as I can.

    I did mention Dancer and I did mention animations.

    What I did not do, and what I have been saying I did not do, is say DNC’s animations are not flashy.

    Which is not the topic of my original post, but is the focus of the comment made regarding its animations that I am contesting.

    So here one last time.

    DNC’s animations, visually are fine. Except. They are not unique in sound, but also look all very similar to Dancers other animations. They also lack a unique trait that other jobs have like. The screen shake of flare.

    I could give other examples, but this is not the topic of the thread!
    (1)
    Last edited by Daniolaut; 01-11-2020 at 01:19 AM.

  9. #9
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    MeanDragon's Avatar
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    Quote Originally Posted by HyoMinPark View Post
    Snip lots of stuff lol .
    Thank you! I was going to point out the same thing. A whole paragraph about animations was in there. You quoted them AND they are still saying they didn't say that!?

    It is hard sometimes to talk to people. It's best just to disengage when stuff like that happens. You won't get anywhere.

    Anyway about the shaking thing, I think there is a setting in there that you can give a motion effect to the flashier attacks. I could be wrong, though, because I would leave it off.
    (8)

  10. #10
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    Cynric Zerr
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    SE creates 2 jobs that are not 100% new but unlike most of what we see in pretty much any mmo across the board, from concept to weapon, instead of the standard necromancer.

    This guy...

    Quote Originally Posted by Daniolaut View Post
    You're welcome to enjoy the jobs as they are, but I personally do not find them unique.
    cause (most importantly) muh glamours!

    /sigh
    (3)

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