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  1. #1
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    Release a 16 person 4 hour long dungeon

    With tons of different nm's and a boss that takes 16 people 2 groups months to beat. put it in that ship in mor dhona


    with a story so epic no one skips it ever because it is lke cg heaven and the story makes you cream your pants
    (83)
    MAGIC MUSHY ROOMS

  2. #2
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I have enough trouble finding 8 people for an hour ; ;

    Maybe if it was 'open ended' (can go with 17, 20, 30, whatever) so that if people disapear, or have to go, the rest can push on?
    (7)

  3. #3
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Asiaine View Post
    I have enough trouble finding 8 people for an hour ; ;

    Maybe if it was 'open ended' (can go with 17, 20, 30, whatever) so that if people disapear, or have to go, the rest can push on?
    Trouble are you in a linkshell? lol most linkshell have trouble making sure everyone get in lol. 16 players is noting i think it would be fun to be in a dungeon or a event longer then 1hour
    (1)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  4. #4
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    Quote Originally Posted by Asiaine View Post
    I have enough trouble finding 8 people for an hour ; ;

    Maybe if it was 'open ended' (can go with 17, 20, 30, whatever) so that if people disapear, or have to go, the rest can push on?
    a dungeon that scales with your party size <3
    (0)

  5. #5
    Player
    JakeRoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    260
    Character
    Jake Roon
    World
    Balmung
    Main Class
    Conjurer Lv 50
    at least it'll keep all those hard core guys localized in the dungeon most of the time.
    (16)

  6. #6
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by JakeRoon View Post
    at least it'll keep all those hard core guys localized in the dungeon most of the time.
    Oooooo lets hope Dalamald lands there .. >.>

    What I would like to see is instanced content that you can do a bit at a time over a week before it resets (WoW raids says hello)

    No time limits other than a reset every week.
    (6)

  7. #7
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Jinko View Post
    Oooooo lets hope Dalamald lands there .. >.>
    So starting a thread about this....
    (0)

  8. #8
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Sounds like old FF crowd pleasing to me. I'm from that crowd, but it's not something I'd want. You don't need to bore people for a longer time, you just need to challenge them more in a shorter time.

    four hours of raiding is just too long, but having 16 people would be great. I'd love alliance content and hard/expert mode dungeons.
    (26)
    Draw swords and shatter shields with us!
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  9. #9
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    760
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by GreyJorildyn View Post
    four hours of raiding is just too long
    thanks to SE's design choices, we get drop rates so bad you have to farm 4 hours a night if you want to get the gear before it's obsolete anyway.
    (0)

  10. #10
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    i am up to alliance content, but 4h is to long >.<
    (11)

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