Quote Originally Posted by MrKusakabe View Post

"Hard-coded"? You make sound it like it's set in stone forever. I even just looked up the term "Hard-coded" to not confuse it, and I wonder what's hard- and soft code here anyways with 1.0 slumbering underneath? They already changed it to be non-skippable from skippable, and I am sure that simple change does not require any sort of deep code.
Not "set in stone forever," like he said it would just require an overhaul. If skippable and non-skippable are in fact hard coded states for this roulette then SE would have to develop something more robust to allow the scenario to switch between skippable and non-skippable on it's own based on specific conditions.