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  1. #1
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Fluffernuff View Post
    this has been touched on with ping-ponging and stuff, but i feel that i should mention that this a poor idea specifically for the source material;

    alliance raids have three tanks, and none of them share a party.


    You cannot shirk your co tanks.

    you cannot see their emnity.

    if youre an OT, you can't see the MT's enmity.


    and while it's not particularly *hard* to tell if the MT is dead or not, and to see it's now rampaging through the clump of 22 other players, so you should probably 'voke.....

    not being able to know/tell instantly at a glance if the boss is on a tank or not when the MT dies does add a second or 3 to the reaction time.

    im certainly not going to ask anyone to memorize every tank's name they get matched with in their 24 mans. alliance raids just suck all around for tanking in general. theres a lot of just basic requirements for tanking that are just... ripped away from us in those.
    I find there's an easy solution to this. When I OT in an alliance raid, I just toggle the tank stance. To give myself a healthy lead over my party, but watching the green/yellow/orange/red threat indicator icon to know if I should turn the stance off. Since I can generally assume the healers and dps in the other two parties aren't going to have drastically higher enmity than the ones in my party, this allows me to always be number 2 or 3 on enmity in allaince raids and have the boss turn to me if the MT dies, while giving me enough leeway to not pull off the MT by accident. Generally this just involves me watching my enmity carefully during my opening as I gain an initial enmity lead over my party, turn it off for a bit to let the MT get a healthy lead, and then after a bit turn it back on for the rest of the fight. No having to provoke, no having a rogue boss running around slapping the party, and it's not even complicated to do.

    It's really pretty simple and would be nice if more tanks did it. Or if there's a simpler version for this in alliance raids I'm all ears on that too.
    (0)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,623
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    I kinda want enmity to be a bit more of a challenge, not less.
    (1)

  3. #3
    Player
    Tracewood's Avatar
    Join Date
    Nov 2013
    Location
    Bast-- Ul'Dah.
    Posts
    556
    Character
    Eugene Tracewood
    World
    Midgardsormr
    Main Class
    Monk Lv 92
    Maybe they should make Provoke like in XI, where it puts you at the top of the hate list upon execution with a hefty emnity spike.
    (0)

  4. #4
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    they removed dps tank stance just to fix this issue and it obviously didn't do anything to fix it lol no matter what this is going to happen until they bake it right into the kit :[
    (0)

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