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  1. #101
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by AmeliaVerves View Post
    This is exactly a companies point of view, tho. They check their logs and see "ok, ppl are participating in large numbers so we did good", same with Eureka back then. Even tho ppl were unhappy, a lot still participated.
    Yes but Eureka is a good example of how they did more than just look at the numbers. They did listen to feedback, and they tried something new with either Logos or Baldesion, and were quite surprised with the latter's success. I'm pretty sure that by the figures alone, they would have seen something was wrong during Pagos. I know a lot of players that were okay with Anemos but dropped in Pagos. And we came after the buffs to catch Pyros, and it was smooth sailing from here...
    And despite its bad reputation on the forum, Eureka was popular, always full when it was relevant, a lot of people got their weapon, and some people even went through it just for baldesion.
    I wouldn't say the same for BLU between 4.5 and 5.1 for instance.
    (2)

  2. #102
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mansion View Post
    I don't know if that's enough to make it a success. While people do run BLU content, it does not mean that it still has flaws and there's still a lot of negative feedback coming on the forums. They can't say "people played it thus enjoyed it", I guess it's more about the long run, achievement check, that kind of stuff. And BLU starts relying a bit too much on preexisting content rather than original creation (in my opinion at least) so it's getting its nice little spot in the cycle of patches like all content we've had since 3.X
    From what I have seen, the majority of BLU complaints and BLU "meming" is coming from people who either have not levelled the job, or have a vendetta against what BLU is in this game based on a fixed idea of what they want it to be (mostly a full job). IMO, BLUs true failing in its implementation is its designation as a "limited" job. What SE should have done is designated it as a separate kind of job, much like DoH and DoL (maybe calling it a disciple of collection?). Naming it limited job put them in a lose lose situation where all people would see is a job that is restricted, rather than a whole new way to play the game (which people who are actually playing BLU, particularly in 5.15, are recognising and thoroughly enjoying).
    (4)

  3. #103
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Dungeons are my favourite part of content as well as alliance raids because its the only content that offers tank jobs doing something different.
    They are having more and more subs yet they are drastically decrease the quality and quantity of patches and content we get, this is a joke.
    (1)

  4. #104
    Player
    Tatiana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    197
    Character
    Desmina Lys
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Nedkel View Post
    Dungeons are my favourite part of content as well as alliance raids because its the only content that offers tank jobs doing something different.
    They are having more and more subs yet they are drastically decrease the quality and quantity of patches and content we get, this is a joke.
    To be fair, they also have a lot of increased costs associated with upgrading back-end systems ever since ceasing PS3 support which is a very positive thing for "future-proofing" the game but I agree it sucks when content has to decrease.
    (0)

  5. #105
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by AmeliaVerves View Post
    "you added this and that but I DO NOT LIKE THAT SO IT'S BAD".
    Its not bad, that they added it. Its bad, that they took chunk of battle content, while repeating same old stuff in new wrapping.
    Hands down I would be happy if they just make one dungeon with different diffucultes, making 4 person content more entertaning, but we all know that it wont happen.
    (3)
    Last edited by yukiiyuki; 01-10-2020 at 10:21 AM.

  6. #106
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by yukiiyuki View Post
    Its not bad, that they added it. Its bad, that they took chunk of battle content, while repeating same old stuff in new wrapping.
    Hands down I would be happy if they just make one dungeon with different diffucultes, making 4 person content more entertaning, but we all know that it wont happen.
    Why wouldn't that happen? Mythic dungeons are an idea that the community has been keen on for a while, and if the devs did it right they could be a very cost effective piece of content, much like ultimate.
    (1)

  7. #107
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Tatiana View Post
    To be fair, they also have a lot of increased costs associated with upgrading back-end systems ever since ceasing PS3 support which is a very positive thing for "future-proofing" the game but I agree it sucks when content has to decrease.
    Back-end did not changed, we are still using the same textures quality like we did with ps3 support.
    Net code has not changed as well.

    They are spending most of the FFXIV money into other projects and dragging Yoshi away from ffxiv.
    Thats why we have half baked limited races
    Thats why eureka is forgotten
    Thats why pvp is a joke
    Thats why iconic Nier glamour items are pixelated modeling bugs
    Thats why Jobs are getting dumber and dumber and simplified
    And thats why we have lost dungeon per patch.

    If anyone thinks that we are going to get anything extra in a place of lost dungeon then he is naive, because it will not happen. They are clearly cutting edges of this game budget wherever they could. Today we lost dungeon, tommorow we will get 2 raids instead of 4 just because.

    For me personally mmorpg without a solid base dungeons is dead mmorpg, and ffxiv is consequently proving me its all going downhill from this point. I play other mmorpgs as well so i have third person perspective on this game, limiting such a important aspect of the mmorpg is not going to play well for SE at all. There are still a ton of people playing those dungeons, i would even argue the amount of people playing them is much much larger than raids.
    (5)
    Last edited by Nedkel; 01-10-2020 at 11:29 AM.

  8. #108
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Nedkel View Post
    They are spending most of the FFXIV money into other projects and dragging Yoshi away from ffxiv.
    Heard about new mobile MMO for china market they're investing? I wonder what money they used.
    (1)

  9. #109
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by yukiiyuki View Post
    Its bad, that they took chunk of battle content, while repeating same old stuff in new wrapping.
    A dungeon is the typical example of "same old stuff in new wrapping," especially the Hard mode versions. It's still enjoyable to me, but don't complain about a decrease in dungeon content while complaining about "same old stuff in new wrapping."
    (3)

  10. #110
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Nedkel View Post
    snip
    Whoa, take your foil hat off buddy. The game has seen massive improvements since the game improved, I'd say one of the biggest defining things that stormblood gave us was QoL. So many things that the devs said were impossible happened, the back end is slowly changing, and a lot of the spaghetti code is being ironed out. We have already seen first hand the improvements that have been made, something tells me you are willfully ignorant, and just want to complain.
    (1)

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