Possibly for time to implement more open world content or have public dungeons lol. I would welcome it.
Possibly for time to implement more open world content or have public dungeons lol. I would welcome it.
Problem it's not this nor that. They cut content little by little from 3.0 . In 2.x there was 3 per patch. Now it's 1 and I bet even less in 6.x. but what we get in its place? Nothing. They cut deap dungeons and stop doing eureka. I hated eureka but deap dungeons was good. So what we get in place of dungeons that is not afk activity. We don't need more crafting. This is the game that got the biggest amount of crafting content ever. We mid core players (the biggest part of players) need content ad well.
Well they told us the reason for no deep dungeon in ShB, its because they didn't want it to feel samey as the two previous ones we have so they skipped out on shb and said they would try to add one in EW. And we still have Field (eureka) content in shb its bozja and zadnor. They stopped doing extra dungeons because dungeons were always filler content essentially and they feel like they dont need that filler content anymore. Im sorry to say that not everything will appeal to you and will be aimed towards what you do. Midcore players have been the main ones to get content for so long that i think its ok to give gatherers and crafters something too honestly.Problem it's not this nor that. They cut content little by little from 3.0 . In 2.x there was 3 per patch. Now it's 1 and I bet even less in 6.x. but what we get in its place? Nothing. They cut deap dungeons and stop doing eureka. I hated eureka but deap dungeons was good. So what we get in place of dungeons that is not afk activity. We don't need more crafting. This is the game that got the biggest amount of crafting content ever. We mid core players (the biggest part of players) need content ad well.
different things are fine. its clear i will not like all.i don't like eureka at all but its ok. problem is when they take things out like deep dungeons but give nothing in its place. this game is the biggest mmo of the past years yet they act as if its the same game from 2.0 that just come from a big fail. why? have a team for dungeons, a team for pvp and for crafting things. but we never go any thing in place of the cut content.Well they told us the reason for no deep dungeon in ShB, its because they didn't want it to feel samey as the two previous ones we have so they skipped out on shb and said they would try to add one in EW. And we still have Field (eureka) content in shb its bozja and zadnor. They stopped doing extra dungeons because dungeons were always filler content essentially and they feel like they dont need that filler content anymore. Im sorry to say that not everything will appeal to you and will be aimed towards what you do. Midcore players have been the main ones to get content for so long that i think its ok to give gatherers and crafters something too honestly.
why they need to take content from one place to have More time and Resources to put into other Content. why not get more people to the team and have different teams for different content . its not as if this is 2.0 and they need to show if this game can work in the long run. as for better quality dungeons where are they. they are as good or bad as they was in 2.x-4.x. gear drops was not that good over all as well and there was Recolors of old stuff.
Last edited by SamsaraTrickstar; 08-30-2021 at 05:39 AM.
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