Quote Originally Posted by Lastelli View Post
Until they find a way to make dungeons interesting, I'm fine with having only 1 per patch, hopefully for story reasons.

Dungeons stopped being fun several years ago for me...and actually started being downright annoying by the first half of the last expansion.
I think a big part of that was them trying to fit in two completely different dungeons into a single patch which meant that the design had to suffer because of it.

The odd numbered patches (where they focused on just one dungeon) felt like they had more oomph in everything. Better designed areas, more to explore(albeit still on a line) and just a lot more character. When you get to the even numbered ones 4.4 with the Burn is the closest I can say we hit those odd numbered points but that's also just a desert. So it's pretty bare in what it is.

I think Grand Cosmos is a step in the right direction with more varied boss designs for fights, but dungeons themselves seem to be very hit and miss for people. I really like the last boss but many I talk to personally don't.