Here we go again, well...
PoTD was introduced in HW, it was innovative, we still got 2 dungeons, no problem there. HoH basically the same thing, but it was more lazier, than its predecessor in terms of actual design.
Aquapolis was a good idea, it was nothing special, but good addition to map system, then we got 2 more lazier versions of them, with the last one is basically one room with color swap, lol. Nothing innovating or new here.
Diadem is just disaster, dont even want to talk about it, they had idea of open world instance but failed due the lack of experience in open world design.
Ishgard restoration did nothing new for people who dont craft and for people who already got all crafters, they just did everything easier, thus killing interest and their income. For some people its good, for some not, did it introduced something new and groundbreaking? Not.
Ultimates is a good thing, but if we talk it in terms of "evolving", its just same savages with circular arena and bosses.
RP stuff for housing, Performance — like for real, stuff like this making this game a new Second Life and not an MMORPG.
GPose — and with this cool feauture, we literally made SIMS from this game, combining with mods, literal SIMS game. Overall for some people, those things might be helping them "live" in this world, but it gives ZERO new improvements for someome who want to play the RPG part of game.
Do we really need BLU in this game? Or niche fishing stuff? Maybe for someone, but at least dont take things from people who are not interested in this "content"
The only really NEW thing we got from HW to this day is Eureka, and now I see it as a good thing, because there is literally nothing new for people who want to kill mobs and grind.
Its not about one dungeon, its stagnation of new ideas in combat and farming aspect of the game, improving the game in social aspect is fine, but its a bad sign if its core idea of future of the game. The engine need an overhaul, graphics looks outdated without AA and low res textures, UI feels clunky and old, new races half finished, clipping is still an issue, wardrobe is nowhere to be seen, so new people dont even know half of sets exist. I can rant about this whole day, as I played more than 4000 hours this game alone. And years by years I waited for something to change, but in the end, its the same old cycle, in 4 years people will say to me, that new hip feature like dance-dance revolution builded in the game is "improvement", while I still ran same one brainless dungeon and do 4 circular arenas with bosses every 4 months, because I came here for game, not "life"