Quote Originally Posted by Shurrikhan View Post
As previously accounted...

Gains: Counterparts of Expeditionary Missions, counterparts of randomized side-content, and the only unique thing SB brought -- ultimates.
Costs: Only the dungeon per dungeon-granting patch.

Really? Wouldn't it be more likely that only the unique portion was bought solely with the time saved from including a dungeon fewer?

A mere single dungeon per patch did not afford us nearly all of our side-content, as the original accounting suggested.
Ok, so aside from Diadem, which can arguably be covered by one Eureka zone (plus a minor update with FC subs), the rest in your list are not costs at all. WT is about doing existing contents, and it still exists, with added content and reward, and Aquapolis has newer counterparts.

The only real loss we got in Stormblood was the dungeon every other patch, so while it may not account for every new thing we got in SB (PVP revamp and new mode and BLU content was not mentioned in the original post you responded to), that is the comparison to be made, as not many people seem to care about Diadem, which is being updated again this expansion.