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  1. #1
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Omymy View Post
    Introducing "content" that even 80% of players don't try is a very smart decision. Who would doubt that.

    That content still exists; there will be one introduced every major patch.
    (0)

  2. #2
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by linay View Post
    That content still exists; there will be one introduced every major patch.
    It doesn't matter to them. They feel they are not getting their money's worth from losing dungeons. They feel that the development being spent elsewhere and that development isn't worth it to them. They would rather have that development time spent on dungeons over other content... regardless if that other content keeps people playing and paying longer.

    I know for me, if Eureka didn't exist during Stormblood (or no Diadem equivalent existed), and we instead had extra dungeons, I would have just quit the game until ShB came out. Eureka kept me subscribed. Extra dungeons have not and will not keep me subscribed. I am sure others have the same mentality as me... even if that extra content wasn't Eureka (could've been Ultimate, PVP, whatever).

    Also... why do we need more dungeons beyond what SE told they are going to give us? Whenever I use DR for my daily reward, I get the same set of dungeons:

    50/60/70: KeEpEr Of ThE lAke and The Ghimlyt Dark (2/38 dungeons or 5.2%)
    Leveling: Toto-Rak, Doma Castle, Castrum Abania, and Dohn Mheg (4/30 or 13.3%, or 4/27 or 14.8% if you remove the trials)
    (4)