90% of dungeons which we could play is crippling our jobs by taking away crucial skills from us making it unbearable to play.But nothing is being removed here. Every single dungeon already added to the game is still going to be there for people to play, just as they are currently doing. We will continue to get more dungeons in the future, but the number added at one time will be smaller.
There's no point in allocating a large portion of development resources on content that is underutilized. If enough players were actively making use of level cap dungeons outside of roulette, SE would likely continue to follow the old patterns because they were getting used enough. Since they've announced they're going to focus on developing other content instead, their internal reports are probably showing that few players are using them except for roulette so the content isn't being used enough to warrant more of it being made.
So we are left with 5 that are playable on max lvl with all the skills.
THIS is ridiculous.
Good point but a wholly different can of worms. Nowadays I just avoid anything older than current expansion dungeons unless I badly need the rewards specifically. Lvl sync feels worse and worse by expansion. 'Twould be nice if they'd figure out a solution to this, other than throwing in more and more rewards to incetivize people running them as is.




I am much the same. In fact, I haven't touched Leveling Roulette in months. I'd rather spam 71-80 dungeons even if they're slower simply because getting synced feels awful unless it's Stormblood.Good point but a wholly different can of worms. Nowadays I just avoid anything older than current expansion dungeons unless I badly need the rewards specifically. Lvl sync feels worse and worse by expansion. 'Twould be nice if they'd figure out a solution to this, other than throwing in more and more rewards to incetivize people running them as is.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
Yeah. As a paladin doing dungeons before getting holy circle now feels bad. Though not as bad as it did back in the day when our only damaging aoe ability was circle of scorn on a cooldown. Total Eclipse was a godsend in SB and now in SHB we have an actual aoe rotation and it's so hard to go back at low levels to one button for aoe.
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