Uh, we don't know everything that it took from the development perspective. The loss of dungeon is just what's apparent and obvious from the content perspective. Even one less job isn't really true with BLU (as limited as it is) and its content.So, again, a single extra dungeon with few to no new art assets (Hard Modes) gave us both Pagos and BCoB Ultimate, another Pyros and UW Ultimate? And that's all it took? Nevermind any staff increases. Nevermind getting one fewer job. It's all just the single dungeon per major raid patch?
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