Let's not pretend dungeons alone bought us all that; any fair accounting would demand we also throw Diadem, Diadem Revamped, Wonderous Tails, and perhaps Aquapolis into the costs section.In SB, you 'lost' three dungeons. (4.1, 4.3 and 4.5 only having one dungeon as opposed to the 2 per patch in HW.)
You 'gained' the Arsenal, two Ultimate fights, and four zones for Eureka. With quests, several Notorius Monster fights per zones, and the logos system in the later two zones.
Of all things that might appeal to a casual audience... you pick Ultimates as your bastion?
They were being sarcastic, I’m fairly sure...
Hard disagree. I’d rather have no content than content that puts me to sleep. “Good night”, indeed.
It would be different if the dungeons in this game were engaging—but they really aren’t. They’re all the same with a different coat of paint: two pulls > boss > two pulls > boss > two pulls > final boss. Very little variance from that pattern. There’s nothing challenging about them. There’s nothing engaging about them. So I don’t see this as a loss. Maybe they can actually pool more resources into the single dungeon we’re getting and make it not mind-numbing. But I’m probably being too optimistic.
Last edited by HyoMinPark; 01-07-2020 at 06:07 PM.
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Hyomin Park#0055
And that kind of applies to Trials, 24man raids, and normal mode raids to a certain degree too. Sure a few mechanics change here and there, but it's still following the same principles over and over. So if having one less dungeon allows the devs to enhance the rest of the content (normal mode or savage) I'd be happy. But I'm perhaps being too optimistic too.
It would be different if the dungeons in this game were engaging—but they really aren’t. They’re all the same with a different coat of paint: two pulls > boss > two pulls > boss > two pulls > final boss. Very little variance from that pattern. There’s nothing challenging about them. There’s nothing engaging about them. So I don’t see this as a loss. Maybe they can actually pool more resources into the single dungeon we’re getting and make it not mind-numbing. But I’m probably being too optimistic.
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