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  1. #41
    Player
    Avatar de Nestama
    Inscrit
    aot 2013
    Lieu
    Limsa Lominsa
    Messages
    4 353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    They've done it before. A few times, in fact.

    2.1, 2.2, 2.3, 3.1, 4.2 and 4.3 I think? Dungeons in those patches weren't a part of the MSQ.
    (0)

  2. #42
    Player
    Avatar de Tsalmaveth
    Inscrit
    aot 2013
    Lieu
    Limsa Lominsa
    Messages
    208
    Character
    Verdandir Sadi
    World
    Balmung
    Main Class
    Érudit Lv 90
    With the new focus on Trusts and wanting to include the Scions, that's obviously not the direction they're going or wanting to go.
    (1)

  3. #43
    Player Avatar de Omymy
    Inscrit
    avril 2018
    Messages
    445
    Character
    Omy Song
    World
    Moogle
    Main Class
    Guerrier Lv 100
    Citation Envoyé par Lambdafish Voir le message
    A theme park MMO is one that caters for all types of players. I have done Grand Cosmos once. Just because I CAN access it, doesn't mean that it is worthwhile content to me, everyone I have spoken to is not bothered about this change because dungeons as a piece of content are stale and bland. I would say that overexposing players to content that they don't enjoy is more stupid than implementing extremely difficult (yet extremely enjoyable) content.
    Stale and bland > Unaccesible.

    Good night.
    (3)

  4. #44
    Player
    Avatar de SturmChurro
    Inscrit
    fvrier 2017
    Lieu
    Gridania
    Messages
    7 073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    Mage blanc Lv 100
    Citation Envoyé par Tsalmaveth Voir le message
    With the new focus on Trusts and wanting to include the Scions, that's obviously not the direction they're going or wanting to go.
    Well, dungeons and MSQ content is too hard for the average FFXIV player. They need to cater to their majority. Easy mode, and the like.
    (2)
    WHM | RDM | DNC

  5. #45
    Player
    Avatar de yukiiyuki
    Inscrit
    mars 2016
    Messages
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Surineur Lv 80
    The game got bigger audience, we passed million subscribers, but SE still need "sacrifice" one content for another, omegalul. Why design whole dungeon, when you can make a circle with background, it's simple as that.
    (10)

  6. #46
    Player
    Avatar de Lersayil
    Inscrit
    janvier 2019
    Messages
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    I don't mind them dropping the second second dungeon since I don't value them much, but even so, I'm not sure I see the added value they traded the first second dungeon for.

    Sure, I see where the work went, and they probably took more than the creation of a second dungeon every other patch, but the end products are of somewhat questionable quality (Eureka) or does not apply to many people (Ultimate).
    (1)
    Dernière modification de Lersayil, 07/01/2020 à 18h52

  7. #47
    Player
    Avatar de Shurrikhan
    Inscrit
    septembre 2011
    Messages
    12 885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Moine Lv 100
    Citation Envoyé par Bright-Flower Voir le message
    In SB, you 'lost' three dungeons. (4.1, 4.3 and 4.5 only having one dungeon as opposed to the 2 per patch in HW.)

    You 'gained' the Arsenal, two Ultimate fights, and four zones for Eureka. With quests, several Notorius Monster fights per zones, and the logos system in the later two zones.
    Let's not pretend dungeons alone bought us all that; any fair accounting would demand we also throw Diadem, Diadem Revamped, Wonderous Tails, and perhaps Aquapolis into the costs section.

    Citation Envoyé par tdb Voir le message
    I'm sure ultimates are beneath a WoW Mythic+ veteran like you, but please try to understand that us casuals need something to do as well.
    Of all things that might appeal to a casual audience... you pick Ultimates as your bastion?
    (2)

  8. #48
    Player
    Avatar de AmeliaVerves
    Inscrit
    octobre 2016
    Lieu
    Limsa
    Messages
    1 475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astromancien Lv 80
    Even tho I wasn't a big fan of Eureka when they first released it, I did enjoy it later on (after some nerfs tbf) in the expansion when there wasn't much else to do ingame. Dungeons are nice and neat and all, but they're not the type of thrilling/grinding/challenging content that keeps you playing over a period of months where there is nothing new added.

    Ultimates were necessary imo, since they kept making EX-primals and savages easier to make it more accessible for the casual-ish crowd, which was an ok move for me personally. You might want to keep in mind that savage/ultimate releases, world races and streams in general are really good advertisement and probably get a good chunk of ppl interested and play the game.

    So in the end idm getting less dungeons, but other types of content instead. Which is definetly not just Eureka/Citadel and Ultimates, but also Ishgard restoration, fishing boats, performance, advanced gpose and so on. All of this takes a lot of time and work and I would argue that ultimates take the least bc, well, most of the mechanics, boss-models and fights are already in the game and just need to be kinda re-worked.
    Just because the new types of content aren't for one personally, doesn't make them magically unimportant in the greater scheme of the whole game.
    (5)
    I don't know, man.

  9. #49
    Player
    Avatar de ForteNightshade
    Inscrit
    octobre 2013
    Lieu
    Limsa Lominsa
    Messages
    3 673
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Citation Envoyé par Omymy Voir le message
    Introducing "content" that even 80% of players don't try is a very smart decision. Who would doubt that.

    I'd like to point out that content garnered the highest viewership this game has ever seen in its six year history. Considering they added new animations to TEA despite saying they wouldn't suggests the profits and attention Ultimate gained for the game was worthwhile.

    Citation Envoyé par Omymy Voir le message
    Stale and bland > Unaccesible.

    Good night.
    Have to vehemently disagree. I may not be the biggest Blue Mage fan but at least that's different. If the whole game grew continuously stale, I wouldn't bother playing. So it'd be no different than adding no content whatsoever.
    (5)
    Dernière modification de ForteNightshade, 07/01/2020 à 18h05
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  10. #50
    Player
    Avatar de HyoMinPark
    Inscrit
    fvrier 2016
    Lieu
    Lavender Beds, Ward 13, Plot 41
    Messages
    7 339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Citation Envoyé par Shurrikhan Voir le message
    Of all things that might appeal to a casual audience... you pick Ultimates as your bastion?
    They were being sarcastic, I’m fairly sure...

    Citation Envoyé par Omymy Voir le message
    Stale and bland > Unaccesible.

    Good night.
    Hard disagree. I’d rather have no content than content that puts me to sleep. “Good night”, indeed.

    It would be different if the dungeons in this game were engaging—but they really aren’t. They’re all the same with a different coat of paint: two pulls > boss > two pulls > boss > two pulls > final boss. Very little variance from that pattern. There’s nothing challenging about them. There’s nothing engaging about them. So I don’t see this as a loss. Maybe they can actually pool more resources into the single dungeon we’re getting and make it not mind-numbing. But I’m probably being too optimistic.
    (9)
    Dernière modification de HyoMinPark, 07/01/2020 à 18h07
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

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