Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast
Results 51 to 60 of 78
  1. #51
    Player
    Magnesium02's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    1,936
    Character
    Rogue Muse
    World
    Tonberry
    Main Class
    Paladin Lv 96
    I play with the sound off most of the time as i listen to my own music, tv shows and ls on vent. I rely on the visual cues to complete a combo
    (2)

  2. #52
    Player
    Irzibe's Avatar
    Join Date
    Mar 2012
    Posts
    86
    Character
    Aslan Comert
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Or, OR! Have a blinking light for abilities that meet certain requirements and keep the solid light for combos!

    PROBLEM SOLVED!
    (3)

  3. #53
    Player
    Leigh's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    71
    Character
    Leigh Fair
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Sold > Blinking, I agree.
    (3)

  4. #54
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    solid lights for combos, blinking for reactive abilities

    {yes, please}
    (4)

  5. #55
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Lux_Rayna View Post
    Lol not even true. Blinking lights/flashing colors are far more noticeable than solid lights.

    Why do you think turn signals blink?
    Why do you think ambulances/cop cars have blinking headlights/flashing lights?
    Why do you think school buses have blinking lights when they stop to pick up kids?
    Why do you think big semis with heavy loads have blinking lights?

    I could go on...I mean the list of blinking lights over solid lights is enormous. You are much more likely to notice something blinking than you are to notice something thats not blinking. If this weren't the case, then derp none of the things above would blink. Why else do you think the blink is so annoying? Cuz its more noticeable..it distracts you.

    Course it doesn't bother me so I'll conclude by saying:


    Blink or solid it accomplishes the same goal. Get used to it.
    They got blinking lights, to make them distinguishable between the SOLID lights all over the street.

    Your statement is "Lol not even true"...blinking lights are only more noticable when used AMONG solid lights.

    It's about the context, in your example this does not apply to what is going on in FFXIV...

    Why you think traffic lights are solid lights? Cause if they would blink it could cause confusion as to which colour is active right now and which is not? Which is what has happened here, blinking lights cause confusion as to wether your combo is active or not, if you happen to watch at them right when the blinking is "down"...

    Think before posting...
    (4)
    Last edited by TirionCrey; 03-29-2012 at 08:15 PM.

  6. #56
    Player
    Kio's Avatar
    Join Date
    Mar 2011
    Posts
    864
    Character
    Kio Solais
    World
    Hyperion
    Main Class
    Culinarian Lv 90
    I'll have to join the crown in the fast blinking also bothers me. I have severe motion sickness and anything in the UI that suddenly wants to pulsate at rapid speed (like the old treasure loot icon) tends to trigger it.

    It would be nice if combos abilities lit up solid in one color (bright white/yellow I believe it is now?) and reactionary abilities lit up solid in a different color, such as hot pink or green. That way I could know that it is available to use but isn't part of the current combo succession I am carrying out.
    (0)

  7. #57
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Really glad they added the blinking for reactive skills, but I do agree with the others, the combo ones should stay solid =) I actually thought that was what they were going to go for initially...
    (1)

  8. #58
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    I never wanted reactive abilities to blink at all. I wanted them greyed out if I can't use them, and colored in when I can. Keep the light up circles for combos. Anything that blinks, flashes, pops up, etc is annoying.
    (2)

  9. #59
    Player
    Guevara's Avatar
    Join Date
    Oct 2011
    Posts
    454
    Character
    Guevara San
    World
    Ragnarok
    Main Class
    Monk Lv 50
    yeah solid ring was better. Keep the azure ring for abilities like heymaker, but keep all of them solid.
    (2)

  10. #60
    Player
    Suneater's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    64
    Character
    Suneater Uraeus
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Would be nice to have color-coded highlights... something like solid, non-blinking blue for combos, and a green > yellow > red countdown for reaction skills so that you know how much time left to use it.
    (0)

Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast