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  1. #61
    Player

    Join Date
    Mar 2011
    Posts
    51
    Solid for combo's, blink for reactive abilities. This was what I thought they were doing all along.

    I constantly think my combo missed because of the blinking, then I worry about waisting TP/MP and just stare ate the combo ability for a few seconds to make sure its really blinking, terrible design.
    (2)

  2. #62
    Player
    Momita's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    552
    Character
    Momo Ochita
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    Agree!
    /10char
    (0)

    Momo Ochita From Ragnarok

  3. #63
    Player
    Goufunaki's Avatar
    Join Date
    Oct 2011
    Location
    California
    Posts
    516
    Character
    Goufunaki Rammstein
    World
    Excalibur
    Main Class
    Marauder Lv 50
    I don't mind the blinking. I can still tell when i can combo a skill chain or not just fine. If anything, having something flash on and off the way it does should have made it more noticeable to everyone.

    You still have the skill chain icon in your status, so that should also be fairly obvious if you missed or landed a combo.
    (1)
    Last edited by Goufunaki; 03-30-2012 at 12:27 AM.

  4. #64
    Player
    Toxsik's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    143
    Character
    Toxsik Kisxot
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    I like what they have done with this as well personally I perfer the solid light as well. But a problem I noticed was on the action ones as well still need some work. Go on GLA/PLD and set ageis boon, wardrum, and phalanx next to each other and then do boon wait for them to light up then click one notice how they stay flashing the whole time your doing say phanlanx wardrum is still blinking as soon as you click phalanx, wardrum should stop blinking and that goes for all action ones.

    P.s. I get its a new system and they have some things to work out.
    (0)

  5. #65
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    +1 to making the Combo skills solid colours and the reactionary skills blink. There was no need for the combo skills to blink also.
    (3)
    Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.

    Quote Originally Posted by kensredemption
    I'd rather play solo than play with a bunch of elitists.

  6. #66
    Player
    Coris's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    2,019
    Character
    Coris Teijan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 73
    Like many people said: Purple for Combo, another color for Reaction. Without any blinking >.<
    (0)

    Boxed Turtle Collector | Black Ravyn | Crow | Art by Sa'niquel Amrita
    "You've cheated death too many times. Greed may do your bidding, but death serves no man." - Six of Crows

  7. #67
    Player
    Drexel's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Edward Calloway
    World
    Balmung
    Main Class
    Marauder Lv 50
    Yea I can't stand the blinking either, it would be nice to have the option to go back to the solid ring in the UI config.
    (0)

  8. #68
    Player
    Dusk_Shardveil's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    66
    Character
    Plum Liqueur
    World
    Sargatanas
    Main Class
    Red Mage Lv 90
    It's not a deal breaker for me but I do prefer the solid color for combo skill lighting. I find it very slightly distracting. Perhaps make the skill combo light blink only when its about to run out like the status icon does. Or have it cycle btween a red and purple color rather than fade in and out.

    Low priority, would be nice if...
    (0)
    (Ifrit) Dipped them in lava like gravy and bread. Oh heck that bed, oh heck that bed.

  9. #69
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    I agree, having to stare at the bar for that extra second to make sure the combo will actually take place (we don't want to waste MP now do we?) is a little bothersome and can cost someone their virtual life in a critical (plumey) situation.

    The solid glow = faster reaction times, please do bring it back <3
    (0)

  10. #70
    Player

    Join Date
    Jun 2011
    Posts
    97
    Give us the choice between which/if at all (combo or reaction) to blink or stay solid, or maybe the speed or how many blinks before it stays solid...and also give us a choice of colors.

    Now everyone's happy!
    (0)

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